Maneuvers and Actions order

By hikari_dourden, in Star Wars: Edge of the Empire RPG

I have been searching for the forum for a similar topic, but I haven't been able to found one, so sorry in advance if this is a topic already discused here.

I always asumed that, in a combat turn, a player have to select first a maneuver and then, an action in that order (first maneuver, then action), but I haven't found in the book that the order must be this.

So, my question is: can a player take first an action and then a maneuver?

You can. The Maneuvers tend to benefit Actions so one would likely still prefer to do it in that order, but holding a Maneuver(s) for movement post Action is one example that leaps to mind.

Thank you for the quick reply :)

I also though about it (make a shot and the run to change range brand), but I did not see anywhere in the book a rule telling me a player can or cannot do this.

50 minutes ago, 2P51 said:

You can. The Maneuvers tend to benefit Actions so one would likely still prefer to do it in that order, but holding a Maneuver(s) for movement post Action is one example that leaps to mind.

Attack then drop into Defensive Stance/Evasive Manoeuvres is another.

You'll still have to deal with the setback die/difficulty upgrade next turn, but that's future you's problem.

Throw a grenade that you're already holding (action) then pull out another one (maneuver) got used frequently in a previous game until the character learned Quick Draw.

Just clarifying what others already said; the (up to) two Manoeuvres and one Action per turn can be taken in ANY order:

M-M-A

M-A-M

A-M-M

Other common one - receiving a (free) maneuver after an action, as a result of the action (due to spending advantage).

Edited by Magnus Grendel

That costs 2 or 3 advantage?

A free maneuver is two advantage, so its functionally the same as spending two advantage to regain two strain. You are still capped at two maneuvers per turn, even if they are free.