1 hour ago, roman2440 said:Simple fix in my mind is just raise the cost of those two figures by 1 point each. Bam, issue fixed.
I agree with you here, no adjustments to stats or abilities just Gideon is 4pt and Threepio is 3pt. That should be easy enough to balance their cost against their value, regardless of faction.
40 minutes ago, miguelj said:Issuing an errata making the card unusable in skirmish is not that sweeping or radical a chan
You're looking to apply "5 feet of gauze" to a "1 inch band-aid" kind of problem.
The focus of the complaint doesn't seem to be "adding Rangers to Scum is way OP" or "tossing Pirates in Imperial list really ruined the game" or "once you add Lando to Wing Guard, gosh its thematic but it made the meta pretty cookie-cutter." What I keep seeing are folks pin-pointing the "unfairness" of Gideon/Threepio in Scum, while under-emphasizing the strengths of eRangers, and then taking a swing at Temporary Alliance because of an unwillingness to take a swing at Gideon/Threepio.
I would think that an aversion to adjusting Gideon/Threepio is born out of an interest in still seeing them be super-efficient with the not-actually-terrible eRangers. Being a Scum player that doesn't constantly run Gideon/Threepio, I think a 1pt bump is the best idea so far.
Granted, I don't hate the idea of making Gideon/Threepio affect "Rebel figures only" but I feel like that both ignores the strengths of eRangers, as if Pirates were the only issue, and also hinders the recent addition of eJawas. It seems silly that a character like Threepio, who has worked for Scum on several occasions and has even been captured by Jawas before, would be unable to Focus any Scum figures just to solve a cost/efficiency issue.
40 minutes ago, miguelj said:It's a single card in the core set that was a design band aid itself
Also, how was Temporary Alliance a band-aid to a Skirmish problem if it came in the Core Box?
Edited by Smashotrondab