Looking for best 3-4 Kihraxz list, either 4K or e.g. including a buffer such as Serissu. Any good (or fun) ideas?
Looking for best 3-4 Kihraxz list
Black Sun Ace (23)
Deadeye (1)
Cruise Missiles (3)
Scavenger Crane (2)
Guidance Chips (0)
Munitions Failsafe (1)
Vaksai (0)
Cartel Marauder (20)
XX-23 S-Thread Tracers (1)
Ion Dischargers (2)
Guidance Chips (0)
Munitions Failsafe (1)
Pulsed Ray Shield (2)
Vaksai (0)
Black Sun Ace (23)
Deadeye (1)
Cruise Missiles (3)
Scavenger Crane (2)
Guidance Chips (0)
Munitions Failsafe (1)
Vaksai (0)
Black Sun Ace (23)
Deadeye (1)
Cruise Missiles (3)
Scavenger Crane (2)
Guidance Chips (0)
Munitions Failsafe (1)
Vaksai (0)
Total: 100
| Cartel Marauder — Kihraxz Fighter | |||||||||||||||||||||||||||||||||||||||||||||||||||||
| Glitterstim | |||||||||||||||||||||||||||||||||||||||||||||||||||||
| Pulsed Ray Shield | |||||||||||||||||||||||||||||||||||||||||||||||||||||
| Vaksai | |||||||||||||||||||||||||||||||||||||||||||||||||||||
| Ship Total: 22 | |||||||||||||||||||||||||||||||||||||||||||||||||||||
| Cartel Marauder — Kihraxz Fighter | |||||||||||||||||||||||||||||||||||||||||||||||||||||
| Glitterstim | |||||||||||||||||||||||||||||||||||||||||||||||||||||
| Pulsed Ray Shield | |||||||||||||||||||||||||||||||||||||||||||||||||||||
| Vaksai | |||||||||||||||||||||||||||||||||||||||||||||||||||||
| Ship Total: 22 | |||||||||||||||||||||||||||||||||||||||||||||||||||||
| Cartel Marauder — Kihraxz Fighter | |||||||||||||||||||||||||||||||||||||||||||||||||||||
| Glitterstim | |||||||||||||||||||||||||||||||||||||||||||||||||||||
| Pulsed Ray Shield | |||||||||||||||||||||||||||||||||||||||||||||||||||||
| Vaksai | |||||||||||||||||||||||||||||||||||||||||||||||||||||
| Ship Total: 22 | |||||||||||||||||||||||||||||||||||||||||||||||||||||
| Trandoshan Slaver — YV-666 | |||||||||||||||||||||||||||||||||||||||||||||||||||||
| Jabba the Hutt | |||||||||||||||||||||||||||||||||||||||||||||||||||||
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Ship Total: 34 Yeah, maybe is not the best list, but I like the concept of jabba giving double dosis of drugs to their three pilots. Also, you can change the PSR for Vectored Thrusters and give another Glitterstim to the Trandoshan slaver. In another sense, you can drop one of the Cartel Marauders and make a similar list with only two khiraxz and better upgrades:
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What, you mean no FIVE. CARTEL. MARAUDERS?
I've flown these lists to decent results:
Cartel Marauder x 3
Cartel Spacer - Heavy Scyk, Mangler Cannons x 2
Or you could go for the pre-nerf Mindlink list:
Palob Godalhi - Autoblaster Turret, Vectored Engines
Black Sun Ace - Attanni Mindlink x 3
3 points left for BMST, title or crew of your choice on the HWK. Or you could upgrade to an Ion Cannon Turret to threaten Scurgg/K-wings...
As you'll see from the first two responses above, you're probably going to get many suggestions that include the as-yet unreleased "Guns For Hire" components - is that what you had in mind?
Edited by ABXY
I plan on flYing this next casual night
Cartel Marauder,hot shot blaster
Cartel Marauder 2x
Zealous Recruit
Jakku Gunrunner, spacetug tractor array
Janksai
3 Vaksai (ps 5)
*cruise missiles *deadeye * gchips *munitions failsafe *pulsed ray shield * ion discharger things
1 Gun Runner
*tug tractor *mr-mc.-swaps-illicits *cloaking device (--> emp)
Edited by ficklegreendiceWhy just fly very good future Karaxeraxes when you can fly fun-sucking Nym too?? Why let others enjoy playing at all? At least they'll not mind the Axes at first, huh?
Captain Fun-sucking-Nym (30)
Veteran Instincts (1)
,
Homing Missiles (5),
Twin Laser Turret (6),
Bomblet Generator (3)
Fire Control Systems (2)
Genius (0), Engine Upgrade (4), Havoc (0)
Black Sun Ace (23)
Deadeye (1) , Cruise Missiles (3), Guidance Chips (0) , Scavenger Crane (2), Vaksai (0)
Black Sun Ace (23)
Deadeye (1)
,
Cruise Missiles (3),
Guidance Chips (0)
,
Scavenger Crane (2),
Vaksai (0)
This is the list I can't wait to fly as soon as the Titles come out, though from what I've seen I think the StarVipers will be the real heroes of the expansion.
Khiraxzs and Allies (100)
Cartel Marauder (20) - Kihraxz
XX-23 S-Thread Tracers (0), Inertial Dampeners (0), Vaksai (0), Munitions Failsafe (0), Guidance Chips (0)
Cartel Marauder (20) - Kihraxz
XX-23 S-Thread Tracers (0), Inertial Dampeners (0), Vaksai (0), Munitions Failsafe (0), Guidance Chips (0)
Cartel Marauder (20) - Kihraxz
XX-23 S-Thread Tracers (0), Inertial Dampeners (0), Vaksai (0), Munitions Failsafe (0), Guidance Chips (0)
Cartel Marauder (20) - Kihraxz
XX-23 S-Thread Tracers (0), Inertial Dampeners (0), Vaksai (0), Munitions Failsafe (0), Guidance Chips (0)
Inaldra (20) - M3-A "Scyk" Interceptor
Adaptability (0), "Heavy Scyk" Interceptor (2), Pulsed Ray Shield (2), Tractor Beam (1)