Silence

By Boom Owl, in X-Wing

WRT Jam Action:

Just craft a similar title to the Upsilon title.

*KYLO REN'S FIGHTER

TIE Silencer only. Cannot be equipped alongside ship with Kylo Ren's Shuttle title.

Add the (JAM) action to this ship's action bar.

1 or 2 Points

There. Limited to a single ship and costs points. Dangerous, but not spammable. Thematic (and matches his other Title), and keeps up the Imperial niche of endgame nightmares. Seem reasonable?

16 hours ago, Princezilla said:

... Empire doesn't currently have a ship which relies more on shields then hull.

Ah, because shields will eventually let you down where extreme agility never will.

(Imperial Pilot Academy Basics 101)

Even 1 ship with the regular Jam action would cripple the game.

41 minutes ago, Vineheart01 said:

Even 1 ship with the regular Jam action would cripple the game.

More then any other double stress?

The other doublestress are either between multiple ships or literally does nothing BUT doublestress (stresshog) or has to have gunner luck.

Jam is a flatout action to automatically give 2 stress. You cant shed the stress either upon gaining it, as it keeps assigning until you have 2. It also can completely shaft people's red moves with absolutely no effort on your end.

Any standard jam-type effect needs to be randomized.

You forget it IS an action that costs your action phase, then you'll need PTL or so if you don't want him just to double stress another ship. So basically it'd be a ship built to double stress just as R3-A2 builds.

4 hours ago, ABXY said:

Ah, because shields will eventually let you down where extreme agility never will.

(Imperial Pilot Academy Basics 101)

Good thing the First Order destroyed what was left if the Empire to rebuild it, and thus change their mentality and tactics.

18 minutes ago, Vineheart01 said:

The other doublestress are either between multiple ships or literally does nothing BUT doublestress (stresshog) or has to have gunner luck.

Jam is a flatout action to automatically give 2 stress. You cant shed the stress either upon gaining it, as it keeps assigning until you have 2. It also can completely shaft people's red moves with absolutely no effort on your end.

Any standard jam-type effect needs to be randomized.

So.. an action that makes inspiring recruit, wingman, Tycho, Captain Yorr, Epsilon Leader, Kyle Katarn (crew) see more table time would be bad? I don't get it. There are probably more options, that is what I thought of off the top of my head.

Much like the reinforce action being different in standard play than epic, the jam action could change. Perhaps requiring a target lock.

While I agree that a ship with Jam as a standard action would break the game, would it be alright if it was a unique 1 off illicit

48 minutes ago, Vineheart01 said:

The other doublestress are either between multiple ships or literally does nothing BUT doublestress (stresshog) or has to have gunner luck.

Jam is a flatout action to automatically give 2 stress. You cant shed the stress either upon gaining it, as it keeps assigning until you have 2. It also can completely shaft people's red moves with absolutely no effort on your end.

Any standard jam-type effect needs to be randomized.

Good joke. The Stressbot deals up to 3 damage besides stressing.

Major Rhymer with Snapshot and tactican double stresses aces also. Defenseless! So it has more than once dealt damage. He is a real nuisance.

And then I didn“ t even start on other stress builds. Empire lacks (besides Rhymer) a really good stress option. Kylo Rens Title is subpar. Mara Jade is subpar. Rebel Capitve is good. But again no double stress.

13 minutes ago, Toph said:

While I agree that a ship with Jam as a standard action would break the game, would it be alright if it was a unique 1 off illicit

I appreciate the intent, but, an illicit, for an action to come with the TIE Striker, opens up the Empire to having illicit upgrades. If the intent was to preclude the empire from having it, I think that is wrong.

A fair middle ground could be an unique SYSTEM slot. That allows every faction to have it. Buffs the punisher - it could now stress and bomblet. It also could buff the e-wing, and the TIE Advanced and Virago, among other ships that have a system slot.

Additionally, illicit doesn't make sense for this as it is an actual tactic. The empire HAS used jamming before, such as with the Death Star II.

4 minutes ago, That Blasted Samophlange said:

Additionally, illicit doesn't make sense for this as it is an actual tactic. The empire HAS used jamming before, such as with the Death Star II.

The Empire was the only faction by lore who used the arc caster. Guess who they gave it?

Just now, xstormtrooperx said:

The Empire was the only faction by lore who used the arc caster. Guess who they gave it?

Well, in legends. in canon.. :P

Just now, That Blasted Samophlange said:

Well, in legends. in canon.. :P

Just shows more how "much" FFG cares.

7 minutes ago, xstormtrooperx said:

The Empire was the only faction by lore who used the arc caster. Guess who they gave it?

Not only that, guess who they denied it to?

i would totally run defenders with that if i could. Suicide? yeah a bit. Dont care, hits like a dang truck.

What if Kylo Ren gets good enough to stop or deflect Rebel Ship lasers/missiles?

Thematically the Pilot Skill would allow him to stop a shot with a "marker" at range 1 of the ship that fired it.

Then in a later round you could "release" it in the direction it was headed.

It would travel off the board and hit the first ship in its path.

Stands to reason that if he can stop a blaster rifle shot....he can stop other stuff....basic dodgeball logic...if you can dodge a wrench you can dodge a ball.

tumblr_o7360eCjDG1qm6017o1_500.gif

If he flys on the outside of the ship it should work even better. :)

hqdefault.jpg

Edited by Boom Owl
On 8/3/2017 at 4:03 PM, xstormtrooperx said:

The Empire was the only faction by lore who used the arc caster. Guess who they gave it?

Actually, the arc caster as shown in that art work is a pretty much identical match for the "lightning gun" thing the falcon gets refitted with in Dark Empire.

Swx58-arc-caster.png

Millennium_Falcon_Lightning_Gun.JPG

On 8/3/2017 at 10:04 AM, Vineheart01 said:

The other doublestress are either between multiple ships or literally does nothing BUT doublestress (stresshog) or has to have gunner luck.

Jam is a flatout action to automatically give 2 stress. You cant shed the stress either upon gaining it, as it keeps assigning until you have 2. It also can completely shaft people's red moves with absolutely no effort on your end.

Any standard jam-type effect needs to be randomized.

Well with that line of reasoning and for sake of discussion couldn't you just make a ship like the current HWK without the option for secondary weapons? I always thought the HWK should have options that gave it more support/control abilities in return for giving up it's turret slot and any hope it had of offensive firepower. It'd follow the theme of Scum and Rebels support HWKs and would make em into something other than yet another TLT carrier.

All though Palob with Jam, Cloaking, and Vizargo would probably be **** to play against.

As for the Silencer getting it, that seems unlikely. The ship practically screams Ace material and they could use some love right now. Jam dosen't strike me as a very ace like ability, not that I can't see it getting some form of stress induction just probably more based off an attack or positioning.

I want coordinate focus and jam on a Tie scout.

1/2/4/2

Crew system system

Bomber dial

Cheap

Done

3 hours ago, BomberGob said:

Well with that line of reasoning and for sake of discussion couldn't you just make a ship like the current HWK without the option for secondary weapons? I always thought the HWK should have options that gave it more support/control abilities in return for giving up it's turret slot and any hope it had of offensive firepower. It'd follow the theme of Scum and Rebels support HWKs and would make em into something other than yet another TLT carrier.

All though Palob with Jam, Cloaking, and Vizargo would probably be **** to play against.

As for the Silencer getting it, that seems unlikely. The ship practically screams Ace material and they could use some love right now. Jam dosen't strike me as a very ace like ability, not that I can't see it getting some form of stress induction just probably more based off an attack or positioning.

While not Star Wars, Space Above And Beyond had an enemy fighter Ace, Chiggy Von Richthofen he was dubbed, that had a fighter that very much had the Jam action.

16 hours ago, That Blasted Samophlange said:

While not Star Wars, Space Above And Beyond had an enemy fighter Ace, Chiggy Von Richthofen he was dubbed, that had a fighter that very much had the Jam action.

I loved that show!

And I find "silencing" and cut of your prey from assistance VERY acelike. Special forces like! Surgial Strikes :)

Now - why did the TIE/SF did not have these action. Would make so much sense ^^