Screed with a Quasar?

By Dameon13, in Star Wars: Armada Fleet Builds

I've been playing around with Quasar builds for dedicated Squadron support. I've gotten pretty good with my Arquitens and I feel with Screed these have consistent damage output. The Gonzanti build has proven quite frustrating to my opponents. My concern is that I usually run a 3 ship build centered around an ISD, so this is stepping away from that for 4 more squishy ships. I'm not concerned about the bid as I've picked objectives that work better for me going 2nd.


Points: 400/400

Commander: Admiral Screed

Assault Objective: Most Wanted
Defense Objective: Hyperspace Assault
Navigation Objective: Dangerous Territory

[ flagship ] Quasar Fire II-class Cruiser-Carrier (61 points)
- Admiral Screed ( 26 points)
- Pursuant ( 2 points)
- Admiral Chiraneau ( 10 points)
- Flight Controllers ( 6 points)
- Ruthless Strategists ( 4 points)
- Boosted Comms ( 4 points)
= 113 total ship cost

Arquitens-class Light Cruiser (54 points)
- Intel Officer ( 7 points)
- Reinforced Blast Doors ( 5 points)
- Turbolaser Reroute Circuits ( 7 points)
= 73 total ship cost

Arquitens-class Light Cruiser (54 points)
- Intel Officer ( 7 points)
- Reinforced Blast Doors ( 5 points)
- Turbolaser Reroute Circuits ( 7 points)
= 73 total ship cost

Gozanti-class Cruisers (23 points)
- Minister Tua ( 2 points)
- Electronic Countermeasures ( 7 points)
- Bomber Command Center ( 8 points)
= 40 total ship cost

1 Maarek Steele ( 21 points)
5 TIE Defender Squadrons ( 80 points)

Why Screed?

1 hour ago, Deadshane said:

Why Screed?

To help deliver consistent damage with the Arquitens each turn: Concentrate Firepower + TRCs + Screed can deliver a good 4-5 damage plus a crit every turn with the Intel Officer shutting down a token. It's not a one turn massive volley but rather a consistent level of damage output from two platforms over the course of several turns, also opening holes in shields for the bombers to come in through.

I'd considered other Admirals but I don't think any one of them really brings anything too great to this fleet. Motti doesn't add much Hull to these, Jerjerrod would be taking shields which could be a problem to recover, others are just too pricey. Sloane could be useful if I changed the Squadron load out but that brings other problems with it.

You could keep the same squadron loadout if you switched to sloane and drop the bomber cc and have a 10pt bid.