Casual Tournament fleet with limited resources

By Jarval, in Star Wars: Armada

I've got a casual tournament tomorrow, although there may be some quite competitive lists in evidence as people use the event to practice for our store championship next month. I have a pretty limited Armada collection I'm slowly expending - all of wave 1 for both factions, plus Rogues & Villains, Rebel Squadrons 2, and the Rebel Transport expansion. I've also got a few extra cards from tournaments and other bits.

With this in mind, do either of the lists below look like reasonable options? Feedback welcome, although I've got a pretty limited ship and upgrade pool as outlined above.

Lots of ships (400/400)
=================
Assault Frigate Mk.II B (72 + 40)
+ Mon Mothma (30)
+ Enhanced Armament (10)
Nebulon-B Support Refit (51 + 7)
+ Turbolaser Reroute Circuits (7)
Nebulon-B Support Refit (51 + 7)
+ Turbolaser Reroute Circuits (7)
CR90 Corvette B (39 + 6)
+ Dodonna's Pride (6)
CR90 Corvette B (39 + 5)
+ Ion Cannon Batteries (5)
GR-75 Medium Transports (18 + 4)
+ Repair Crews (4)
Corran Horn (22)
3 x X-wing Squadron (13)
Precision Strike
Hyperspace assault
Superior Positions

Rogues plus MSU (400/400)
========================
CR90 Corvette A (44 + 37)
+ Mon Mothma (30)
+ Turbolaser Reroute Circuits (7)
Nebulon-B Support Refit (51 + 5)
+ Dual Turbolaser Turrets (5)
Nebulon-B Support Refit (51 + 5)
+ Dual Turbolaser Turrets (5)
CR90 Corvette A (44 + 7)
+ Turbolaser Reroute Circuits (7)
Hera Syndulla (28)
Han Solo (26)
Dash Rendar (24)
GR-75 Medium Transports (18 + 4)
+ Repair Crews (4)
2 x Lancer-class Pursuit Craft (15)
2 x X-wing Squadron (13)
Precision Strike
Superior Positions
Hyperspace assault

I've actually run something very close to your second list, though I wiggled points to get Salvation, and ran a bomber command center on the transports. It's a very fun list if you play it well.

On the second list I would swap repair crews for boosted comms. Then maybe swap Hera for Jan and Veteran captain (Fltolla banks a squad token turn one, use it turn two, use vet Captain turn three and by that time you will have lost an X-Wing).

Hey so sorry I didnt see this earlier! You know there is a fleet idea sub forum that you can get great feedback on stuff like this.

Trcs are awesome on cr90as, and nebulons are all about the titles, salvation on the escort, yavaris on support with squads.

That said, if you swap out the rogues on the second fleet for xwings, biggs, jan, and ten numb and add yavaris to one of the nebulons. No cc? Still works, just sub ten numb and biggs for dutch and keyan/wedge/luke.

It could be a really effective set up :)

Edited by BrobaFett

Thanks for the suggestions folks. I went with the second list but swapped out Hera for Jan, dropped the Repair Crews and replaced them with a Bomber Command Centre and Veteran Captain, and upgraded one of the Neb-Bs to a TRC.

I was the only player to go undefeated today. I came second overall thanks to another player going 300-0 In their first round, but I'm still very pleased with how it performed. Won myself a turn counter dial as a result! :)

4 hours ago, Jarval said:

Thanks for the suggestions folks. I went with the second list but swapped out Hera for Jan, dropped the Repair Crews and replaced them with a Bomber Command Centre and Veteran Captain, and upgraded one of the Neb-Bs to a TRC.

I was the only player to go undefeated today. I came second overall thanks to another player going 300-0 In their first round, but I'm still very pleased with how it performed. Won myself a turn counter dial as a result! :)

Congrats!