38 minutes ago, Jeff Wilder said:That seems like a reasonable possibility to me, except that it's awfully forward-thinking and complex, and FFG fixes have really never gone beyond the simple (which sometimes works, and sometimes doesn't). In this case, there's actually a pretty simple genuine fix for Biggs.
His ability needs to be strong, but allow the opposing player to retain choice, including the possibility of simply overwhelming it: "If another defending ship is at Range 1 of you, you may add 1 defense die to its defense roll."
I've seen this idea thrown around, but it's not really any stronger than Serissu's ability IMHO, which nobody plays (and didn't before Mindlink ate the Scum faction's variety, either)...

