Captain Nym (Scum) — Scurrg H-6 Bomber 30
Veteran Instincts 1
Twin Laser Turret 6
Bomblet Generator 3
Fire-Control System 2
"Genius" 0
Havoc 0
Ship Total: 42
Syndicate Thug — Y-Wing 18
Twin Laser Turret 6
Unhinged Astromech 1
Ship Total: 25
Kavil — Y-Wing 24
Trick Shot 0
Twin Laser Turret 6
Unhinged Astromech 1
Ship Total: 31
98 points
My guess is......................................................................everything
let me be clear, wave 11 is my first new wave. so I have no experience with TLT or Y-wing for that fact. So if my plan is bananas, please let me know and how to actually
accomplish my goal.
with this build the plan is to simply circle the map while keeping my distance as much as possible.
with Nym, and his TLT's, I'll have rerolls with my FCS and because it's a secondary weapon, I can deny them their range bonus(same with the Y-wings).
Whenever they manage to close the gap and hopefully it's against nym, I'll just start throwing out bombs as much as possible while utilizing my talon rolls to keep them at least
ahead of me if they are range one. Nym will generally be in the back so that I can drop bombs if they start chasing us and not worry about hurting my own Y-wings.
With Kavil, I should for the most part be throwing out 4 dice TLT's and depend on what I do and what my opponent does, I can throw 5 dice TLT's through obstructions.
effectively almost guaranteeing 2 hits per turn. Hopefully by the time my Syndicate Thug shoots, it'll be against unmodified defense dice.
Edited by vonstryker