A group of three of us just finished the Core Set campaign "Night of the Zealot". So far, the game is pretty fun, but I have one reservation about it: player elimination. Twice during our campaign we drew an unexpected card (or combination of cards) which would have resulted in the elimination of one of the players in the first few rounds of the game. We didn't savor the idea of one player sitting out all night while the other two played on, so we decided to fudge things to keep that from happening ("Oh, you remember when you decided not to play that card you didn't really need so you still had it in hand and now you don't die?")
In the final quest of the campaign, we ended up losing someone towards the end of the game and decided to let it stand to see how it would play out. It still took us about a half hour to wrap up the game (with a catastrophic loss, I might add!) and during that time, the eliminated player just kind of found ways to busy themselves, cleaning up dinner and such.
I'm a longtime fan of the Lord of the Rings LCG, which also technically features player elimination (if someone loses all their heroes) but in practice if we suffer an early-game player elimination (or even just a really bad start) we just reset the game and try again, and even late-game players don't often need to sit out long since once one deck is eliminated, then the end of the game is generally nearby (we often concede at that point).
Because of the campaign nature of Arkham Horror, though, where losses matter as much as wins, it feels like we should play each game out even if that means having someone sit out for a long time.
My question is this:
After everyone gets better at the game, should we still expect to see early-game player elimination? If so, how do you typically handle it? What does that player do after being eliminated, and how long do they usually end up "sitting out"?