Danger Zone II

By SaltMaster 5000, in X-Wing

2 PS one Wookie Cruisers with Tactician

Zeb Attack Shuttle with Tactician

Biggs with R3-A2 and IA

Edited by SaltMaster 5000

With that much stress, I'd swap Zeb for Rex with Tactician and Black Market Slicer Tools.

I don't think stress is as much as a deterrent as it used to be.

so many ships have good dials, so many upgrades are independent from stress for modifications. Danger zone and tactian b's last worked when ships still needed actions.

I love stress control but by itself not sure if it's good enough now.

Multistressing is still a severe drawback.

Ideally, you could dish out 5 stress (via ywing title for the 5th shot). If you even manage to get half of that (3), that ship is effectively shut down for 2+ turns, assuming you didnt slap more of it on there.

That would piss off a LOT of people.

22 minutes ago, Hawkstrike said:

With that much stress, I'd swap Zeb for Rex with Tactician and Black Market Slicer Tools.

9 minutes ago, Vineheart01 said:

Multistressing is still a severe drawback.

Ideally, you could dish out 5 stress (via ywing title for the 5th shot). If you even manage to get half of that (3), that ship is effectively shut down for 2+ turns, assuming you didnt slap more of it on there.

That would piss off a LOT of people.

Boom. 2 Wookie Cruisers with Tactician, 26 point Stresshog, VI captured TIE ahsoka with EMP. RIP everything.

I tried this recently:

Lowhhrick with Selflessness and Tactician

Biggs with R4D6 and IA

Rex

Braylen with Title, Tactician and R3A2

Offense is not good but it dishes out enough stress to cripple opposing squads.