Bold is what the rulings will be (at US Nats only until FFG puts out an updated FAQ). All other stuff, including differing arguments, was to instill confidence that I did consider them. I apologize for any confusion but I figured the community would appreciate the discussion --- instead of forcing "Commandments" upon everyone.
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Greetings! Recently, I have assumed the role of Marshal for this premier event. As such, I am the final authority on "in-game" rulings. Any other questions, please contact the TO.
Note: In lieu of a new FAQ/Errata from FFG (subject to whatever effective date)...
OBJECTIVE: To provide a STABLE environment as you prepare for Nationals. (We understand that this event may be a significant expenditure of time, money, etc.)
This is a passionate community (as I am a part of) so these rulings were not done in a vacuum and I understand the seriousness of the decisions. I've considered a lot of things, including talking with our interwebs RAW expert, consulting judges involved at Worlds (super thanks there!), etc... as well as my own expertise in playing at premier events. These rulings apply to this event and this post is not up for debate and I'm just asking the community to "trust me" as I've done my due diligence.
As much as possible, for TRANSPARENCY, I'm including the thought process of some things considered...
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1. SLOANE
8-4-17 UPDATE (from Developer)!!!!: "A squadron forces the defender to spend a Defense token, and the Defender does not gain the advantage of the defense token having been spent. Furthermore, the Defender CANNOT spend the token themselves (now discarding it) for the effect, because the token has already been spent."
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At the time of my original call, it was my belief (based on other info and advised) that Sloane was gonna be called that way (as RAI) at GenCon. I would make the same decision at that moment in time. Well, at least, the controversy got us an answer now. Nationals will mirror GenCon! In retrospect, I guess I should've have waited until after GenCon. But hey, I was being proactive!
Summary: If Sloane (attacking squadron) targets a defense token (turning green to red), then the defender may use that targeted token and discard to gain the corresponding defensive effect. Yes, this is RAI as Sloane would be too powerful for her cost otherwise.
EX: Sloane targets a Scatter Ace turning scatter from green to red, the scatter may be used by the defender and discarded.
Sloane targets a Double Braces Ace turning a brace from green to red, that brace may be used by the defender and discarded or the other brace may be used as normal.
Actually, what he is saying is: Thanks @DiabloAzul
- When Sloane spends the scatter token, it just turns to red without producing an effect.
- The defender can still spend (and discard) that red token to get its effect, in the same attack.
RAW (was considered but we are going RAI):
Sloane: "It [Attacking Squadron] may... SPEND 1 of defender's defense token."
Rule1: P4 RRF "A defense token cannot be spent more than once during an attack." (So this part is clear. Whatever is targeted and spent by the attacking squadron can't be used and discarded. Personally, I'm against this but it's RAW.)
Rule2: P4 RRF "The defender cannot spend more than one defense token of EACH type per attack." (I read it as the Attacker spends a token where Rule1 applies; the Defender is free to spend any duplicate token as normal. If the wording was, "it may force the target to spend a specific token," then redundant defense tokens cannot be spent as the Defender would be breaking Rule2.)
CLARIFYING POINT: P4 RRF "Defense tokens can be spent by the DEFENDER DURING the "(4) Spend Defense Tokens" step of an attack to produce the EFFECTs.." Accuracies are used during the (3) Resolve Attack Effects.
(In normal language, this means if hit by Sloane - you don't get the effect of the token for defense.)
2. Task Force Antilles/Task Force Organa - these cards do not "stack."
"When YOU (the defending HH) suffer damage from an attack, YOU may choose and exhaust a copy of this card on another friendly ship..."
As per the RRG, Page 5, Effect Use and Timing: "A "when" effect occurs at the moment that the specified event occurs, AND CANNOT OCCUR AGAIN DURING THE INSTANCE OF THAT EVENT."
The entire confusion with BCC was because it was unclear whether the effect was triggered off the card or as a global effect, but TFA and TFO are an effect that "you" (the ship that the upgrade card is equipped to) trigger with a very clear rule set.
It is not other ships triggering an effect on you (like with BCC), it is you triggering an effect that happens to utilize other ships.
(Yes, I am aware of the preview articles; however, I surmise that is done by marketing teams and not the design teams.)
3. Rieekan (Errata'd) - Rieekan player gets to decide when to use his ability
"A command token" means "singular command token." So with Leia, she resolves the dial with a token, which means you can't spend another token because the only three options are "dial," "token," or "dial+token."