Faq ''leak''

By Cpt Barbarossa, in X-Wing

35 minutes ago, Reiver said:

I'm not sure the exact changes will be released as written. They might be, but they might be last-minute-changed at this point too.

I am, however, absolutely convinced that you might wanna steer clear of Jumpmaster torppedo boats for your big official tournament squads for a wee while... but I've been saying that since before the leak anyway. :)

The new rule of the meta is: If something's broken, it's gonna be FAQ'd days before the most prestigious event possible. Because "Diversity".

I know I've been practicing with a post-nerf attani list since this dropped. Everyone will be preparing to not have to deal with attani/jumps anymore, and I'll be looking for ways to win with them anyway. (well, not jumps- I'm actually looking at a brobot list)

7 hours ago, sozin said:

It's true. All of it. For the reasons SOT says above. I am sorry Von but the sand is down and the sky is up here :( I renew my call for public playtesting of JUST the FAQ!

present proof and I'll believe you and defend your claims.

has someone in a position of authority at disney or FFG confirmed?

have verified FFG digital files or stationary been discovered which confirm?

has a playtester WHO IS NOT ANONYMOUS broken NDA and testified to the truth of this?

Right now we've got "its true because i heard it from my secret friend", which is the silliest arguement I've heard in awhile. a nerf is coming, but i critically doubt its what this "leaker" claims.

40 minutes ago, Rakaydos said:

I know I've been practicing with a post-nerf attani list since this dropped. Everyone will be preparing to not have to deal with attani/jumps anymore, and I'll be looking for ways to win with them anyway. (well, not jumps- I'm actually looking at a brobot list)

If Brobots start to return to the meta is earnest, this would be one of the surest signs that FFG's power creep is finally back under control.

... I'm not holding my breath, though.

This by far longest "leak" "FAQ" thread in my memory in this forum. Usually people shoot these down so fast, but this time people seem to be holding to this one.

Don't know why though.. Still waiting for real FAQ and some news of next wave!

All I have is a several non playtesters who told me exactly the same information as the leak ... well before the leak came out. Make of that what you will! Probably an organized disinformation campaign? :) Guess we will just have to wait and see?

29 minutes ago, Reiver said:

If Brobots start to return to the meta is earnest, this would be one of the surest signs that FFG's power creep is finally back under control.

... I'm not holding my breath, though.

On paper, it sounds pretty good- 4/3/4/4 with gunner, FCS, AT and Mindlink, and boosting gives a free evade.

In my testing, 3 defence autothrusters with focus reduces LW Rey Dash to occasional plink damage, and the evade plays havoc with his ability to focus fire. Intensity poe makes a pretty survivable distraction, though, and sometimes triple blank happens. Miranda is a non issue once her bombs are spent- a regen TLT round she's got 1 3 die and 1 2die out of arc shot, and the 3 die has a small chance to get through focus/AT without rerolls.

Havnt run across a proper fairship rebels yet, but in theory HLCs handle Rex's debuff better than most, and almost never let Jess Draw Fire. And though it's never come up yet, I took Arc Caster to cover the Iggy B range 1, which seems custom made to ruin bigg's day. (bump biggs, ARC-C Lowrik, splash Rex)

Biggs isn't in the playtesting as he's already been rewritten for the 1.2 release (FA was 1.1). The basic set edition has mostly been tweaked, but he's been twisted. It's all in prepearation for the forthcoming campaign set. Yes people will be expected to buy a copy of te starter game to get his new card...

I know it's true. I wished upon a star.

4 hours ago, Rakaydos said:

On paper, it sounds pretty good- 4/3/4/4 with gunner, FCS, AT and Mindlink, and boosting gives a free evade.

In my testing, 3 defence autothrusters with focus reduces LW Rey Dash to occasional plink damage, and the evade plays havoc with his ability to focus fire. Intensity poe makes a pretty survivable distraction, though, and sometimes triple blank happens. Miranda is a non issue once her bombs are spent- a regen TLT round she's got 1 3 die and 1 2die out of arc shot, and the 3 die has a small chance to get through focus/AT without rerolls.

Havnt run across a proper fairship rebels yet, but in theory HLCs handle Rex's debuff better than most, and almost never let Jess Draw Fire. And though it's never come up yet, I took Arc Caster to cover the Iggy B range 1, which seems custom made to ruin bigg's day. (bump biggs, ARC-C Lowrik, splash Rex)

Assuming jumpmasters are truly dead, it can deal with quite a few things, yeah. Their main problem was that they were being outgunned for twenty points less, and that high PS ships that can punch through their defenses are something against which they have little defense.

Which is to say, Dash was a perennial problem; I hate to think how they'd cope with Fenn and Dengar.

PTL Fen is more agile than mindlink fen was, but also more likely to bring BMST back into the meta.

Interestingly, in my experience post-nerf mindlink lends itself to "tag team" play, where one ship goes in with great action efficency, does some damage, takes some damage... then runs off and becomes the support ship for a few rounds, letting the second ship be the action efficent ace for a few rounds. Brobots in particular, of course, but I feel like the style of play could apply to other survivable ships as well.

Zuckuss (28)
Attanni Mindlink (1)
"Gonk" (2)
Fire-Control System (2)
Experimental Interface (3)

Viktor Hel (25)
Attanni Mindlink (1)
Scavenger Crane (2)
Pulsed Ray Shield (2)
Stealth Device (3)
Vectored Thrusters (2)
Vaksai (0)

Fenn Rau (28)
Push the Limit (3)
Autothrusters (2)
Concord Dawn Protector (1)

Total: 100

View in Yet Another Squad Builder

Zuckuss and Victor tag off being Fenn's wingman, with the offman regenning back from the last exchange.

On 07/08/2017 at 6:28 PM, Rakaydos said:

Zuckuss (28)
Attanni Mindlink (1)
"Gonk" (2)
Fire-Control System (2)
Experimental Interface (3)

Viktor Hel (25)
Attanni Mindlink (1)
Scavenger Crane (2)
Pulsed Ray Shield (2)
Stealth Device (3)
Vectored Thrusters (2)
Vaksai (0)

Fenn Rau (28)
Push the Limit (3)
Autothrusters (2)
Concord Dawn Protector (1)

Total: 100

View in Yet Another Squad Builder

Zuckuss and Victor tag off being Fenn's wingman, with the offman regenning back from the last exchange.

Not convinced those are quite the right ships for it, but the concept certainly has appeal...

18 minutes ago, Reiver said:

Not convinced those are quite the right ships for it, but the concept certainly has appeal...

Yeah I would think Thweek would be in there instead of Victor.

3 hours ago, smccaughan said:

Yeah I would think Thweek would be in there instead of Victor.

Thweek cant carry mindlink, even after the nerf.

Though when I tested that list, I discovered to my horror I had a self stress mechanic on a mindlink ship, and the other half loves Kturns. The list needs som work, definately.

1 minute ago, Rakaydos said:

Thweek cant carry mindlink, even after the nerf.

Though when I tested that list, I discovered to my horror I had a self stress mechanic on a mindlink ship, and the other half loves Kturns. The list needs som work, definately.

yeah i forgot about that..... hmmmm maybe genisys red?

3 minutes ago, smccaughan said:

yeah i forgot about that..... hmmmm maybe genisys red?

1isnt he a little binary? (alive/dead) The idea is that a ship survives the first exchange with some damage. then runs away- either they chase him to finish him off, with a full health second ship chasing THEM, or they split their fire and the damaged ship gives free tokens.

7 minutes ago, Rakaydos said:

1isnt he a little binary? (alive/dead) The idea is that a ship survives the first exchange with some damage. then runs away- either they chase him to finish him off, with a full health second ship chasing THEM, or they split their fire and the damaged ship gives free tokens.

i do not know for sure as my experience with him has been good. I mean he takes a TL on a ship that is token stacked, giving him the same tokens plus TL generating the focus for Rau. He has really been an ace hunter for me. YMMV.

so how many days till a bunch of people on this forum get proven to be clueless braggarts claiming to be in the know? im guessing day after Gen-con.

22 hours ago, smccaughan said:

i do not know for sure as my experience with him has been good. I mean he takes a TL on a ship that is token stacked, giving him the same tokens plus TL generating the focus for Rau. He has really been an ace hunter for me. YMMV.

I'd be worried about his PS at that point, if you are intending for him to be Mindlinked. I played a game where I lost the bit to a pair of PS 9 SFs, so the only one I could target lock to get tokens from was Omega Leader, who wasn't always the target I wanted for Red. Plus, even when I killed OL, Red's ability basically doesn't do anything. Without VI, that problem could get worse with the number of PS 8+ ships out there.

1 hour ago, SabineKey said:

I'd be worried about his PS at that point, if you are intending for him to be Mindlinked. I played a game where I lost the bit to a pair of PS 9 SFs, so the only one I could target lock to get tokens from was Omega Leader, who wasn't always the target I wanted for Red. Plus, even when I killed OL, Red's ability basically doesn't do anything. Without VI, that problem could get worse with the number of PS 8+ ships out there.

True. I am just throwing the idea out there.

On 2017-08-07 at 2:19 AM, Rakaydos said:

PTL Fen is more agile than mindlink fen was, but also more likely to bring BMST back into the meta.

With PS 10 auto/AC Nym and Jumps out of the meta, i dont think we will be seing much Fenn for a wile...

Now that Biggs Lowrisk is in from of the scouts in the meta (pre FAQ), i really hope FFG is going to include something for him in the FAQ. Otherwise we will be going from Scum to Rebel dominance.

2 minutes ago, Thormind said:

With PS 10 auto/AC Nym and Jumps out of the meta, i dont think we will be seing much Fenn for a wile...

Not sure I agree. He's always been a ship that has a pretty decent chance of dying. It's just a question of how many 5 dice TL/Focus shots he gets off before he kicks it. He's also still, for the points and especially if he's going 2nd, good against Dengar who is Nym's favorite wingman. He plays differently than Imp aces, which rely on being unhitable and slowly wearing down their opponents. Fenn can do that, but he can also just brawl and trade himself for more points than he cost if in a matchup against auto damage.

Fenn is so cheap i'd be surprised to see him disappear.

Hes one of those pilots thats literally only a powerhouse because of his PS9 and ability. Its stupid easy for him to pop into R1 and just obliterate people since he goes last and is actually harder to hurt at R1 than R3 which kinda makes no sense. If he was PS7 he might not be so popular. Its why Teroch is only seen in specific lists, he also wants R1 but because of being PS7 he usually ends up not going last and just gets dodged. Actually i cant remember the last time Teroch got his ability off w/o there being a bump involved....

He's basically the same thing for Scum as Sabaac is for Imperials, only with a different mentality. Sabaac wants to swivel around you and pepper you with 4die attacks at a distance while Fenn wants to dive your face and try to blow you up before you blow him up. Fenn being a little more expensive also means hes technically the better of the two, but only just.

17 minutes ago, Makaze said:

Not sure I agree. He's always been a ship that has a pretty decent chance of dying. It's just a question of how many 5 dice TL/Focus shots he gets off before he kicks it. He's also still, for the points and especially if he's going 2nd, good against Dengar who is Nym's favorite wingman. He plays differently than Imp aces, which rely on being unhitable and slowly wearing down their opponents. Fenn can do that, but he can also just brawl and trade himself for more points than he cost if in a matchup against auto damage.

Except 1 bomblet + 1 ps10 auto shot and Fenn did not have a chance to make 1 shot... But you dont have to take my word for it.

Pre wave 11 meta, he was the top pilot: http://meta-wing.com/pilots?ranking_start=2017-02-02&ranking_end=2017-07-13&large_tournament_multiplier=true&widespread_use_multiplier=true&use_ranking_data=all&tournament_type=&

Post wave 11 he droped to 12th position and keeps droping: http://meta-wing.com/pilots?ranking_start=2017-07-13&ranking_end=2017-08-10&large_tournament_multiplier=true&widespread_use_multiplier=true&use_ranking_data=all&tournament_type=&

If we just look at the past 2 weeks, he's now in 14th position. Meanwhile Nym now took the top spot: http://meta-wing.com/pilots?ranking_start=2017-07-27&ranking_end=2017-08-10&large_tournament_multiplier=true&widespread_use_multiplier=true&use_ranking_data=all&tournament_type=&

Fenn is also weaker vs Biggs/Lowrisk. Chances are he will go down before he has the time to do his job (ie take out at least 1 ship)

7 hours ago, Vineheart01 said:

Fenn is so cheap i'd be surprised to see him disappear.

Hes one of those pilots thats literally only a powerhouse because of his PS9 and ability. Its stupid easy for him to pop into R1 and just obliterate people since he goes last and is actually harder to hurt at R1 than R3 which kinda makes no sense. If he was PS7 he might not be so popular. Its why Teroch is only seen in specific lists, he also wants R1 but because of being PS7 he usually ends up not going last and just gets dodged. Actually i cant remember the last time Teroch got his ability off w/o there being a bump involved....

He's basically the same thing for Scum as Sabaac is for Imperials, only with a different mentality. Sabaac wants to swivel around you and pepper you with 4die attacks at a distance while Fenn wants to dive your face and try to blow you up before you blow him up. Fenn being a little more expensive also means hes technically the better of the two, but only just.

Yeah, Fenn is likely to stay around for a long time to come. His value proposition is more aggressive than Soontir, which means he's less vulnerable to the same problems - Soontir starts to evaporate once you can no longer reliably get him to the endgame unscatched; Fenn doesn't expect to live that long, just enough to get off a couple good shots.

Unless the game ends up in a state that anything with 4 HP is toast - which would be a bad place indeed - he's still a short-lived Soontir for a point cheaper to boot. Mindlink rose him to absurd levels, but the PTL version is no less terrifying than any of the baselines.

Good grief, this still going?

RoV