Faq ''leak''

By Cpt Barbarossa, in X-Wing

Advanced slam is like much like whisper was.

The mechanic is too strong, with very little counter play. Yeah it was designed so you can bomb but cloak was designed that you use it on your PS. It's not anymore. Suck it up.

It also changed the bomb game into something that went against the design philosophy. You no longer had to predict the movement of the ship, you just dial whatever, correct with slam and damage the ship into oblivion.

Furthermore it directly countered everything imperial...

And yeah. It sucks now. But it sucked before as well, just not for you. Just remember: the punisher was designed as something that is equal to this ship in terms of power... Reflect on that

Have they ever done an FAQ that removed upgrade options like that?

7 minutes ago, Deadfool said:

Have they ever done an FAQ that removed upgrade options like that?

No

15 minutes ago, Deadfool said:

Have they ever done an FAQ that removed upgrade options like that?

No but the emperor change was substantial enough that it needs a reprint really...

so I wouldn't put it past FFG to do this...

11 minutes ago, MrMaggles said:

No but the emperor change was substantial enough that it needs a reprint really...

so I wouldn't put it past FFG to do this...

Reprinting a crew card that only comes with an epic ship is one thing, but reprinting the pilot cards for a normal ship that is currently one of the most popular on the competitive scene is a totally different proposition.

22 minutes ago, timg_83 said:

No

That's what's making me think it's not real. Other nerfs have only effected game play, this would require a major change to the printing of an entire expansion.

27 minutes ago, Deadfool said:

Have they ever done an FAQ that removed upgrade options like that?

I don't think the changes to Tactician, Deadeye, Zuckuss and Palpatine were fundamentally different; upgrade cards' texts have been changed before. And hasn't Zuckuss been effectively removed from the top lists?

5 minutes ago, Deadfool said:

Reprinting a crew card that only comes with an epic ship is one thing, but reprinting the pilot cards for a normal ship that is currently one of the most popular on the competitive scene is a totally different proposition.

But was Palpatine not part of the most popular list of the time?

2 minutes ago, Deadfool said:

Reprinting a crew card that only comes with an epic ship is one thing, but reprinting the pilot cards for a normal ship that is currently one of the most popular on the competitive scene is a totally different proposition.

It's really messy too, take out all these upgrade options, if you equip P1, add some back on. Bleh.

Also makes no sense thematically that P1 ends up with zero torp slots when it's meant to be a jumpmaster upgraded to have torpedo launchers.

And if you're going to hash up the upgrade options, why take off the 'mech, the illicit, but leave the option that's always been the problem- the EPT?

It's a mess.

As I've said before, FFG's errata are typically quite elegant. This isn't.

2 hours ago, xstormtrooperx said:

It WAS MEANT to be used offensively. The just underestimated the impact it would have on an entire faction (empire).

It's not Adv. Slam which is the problem; it's Sabine. The auto damage from any bombs just renders so many low HP ships useless.

1 hour ago, RufusDaMan said:

But was Palpatine not part of the most popular list of the time?

I guess but I didn't play against it once from September 16 - to the nerf, played against it once post nerf.

5 minutes ago, Dr Zoidberg said:

It's not Adv. Slam which is the problem; it's Sabine. The auto damage from any bombs just renders so many low HP ships useless.

Once per turn.

5 minutes ago, Deadfool said:

Once per turn.

With bomblets, enough to kill any Interceptor or TIE/ln. Even a lucky crit can finish a Striker, Phantom, Adv. Prototype or TIE/Fo

2 hours ago, timg_83 said:

...A nd if you're going to hash up the upgrade options, why take off the 'mech, the illicit, but leave the option that's always been the problem- the EPT?

It's a mess.

Totally agree on it being a mess. Just regarding EPT, the worst candidates were Deadeye and Mindlink. With one gone and the other receiving its own treatment then it may no longer be a problem.

2 hours ago, timg_83 said:

It's really messy too, take out all these upgrade options, if you equip P1, add some back on. Bleh.

Also makes no sense thematically that P1 ends up with zero torp slots when it's meant to be a jumpmaster upgraded to have torpedo launchers.

And if you're going to hash up the upgrade options, why take off the 'mech, the illicit, but leave the option that's always been the problem- the EPT?

It's a mess.

As I've said before, FFG's errata are typically quite elegant. This isn't.

The ept isn't the problem. It has never been the problem. Jumps have had a pattern of being on top when someone figures out how to put 2 plasmas down range effectively and not being on top in the lull periods. The ship is just fine at 25 points with ept, crew, and a single torpedo to pair with a tremendous dial. The title is 12 points and many titles add slots but they can't allow a torpedo and an illicit since that reopens scavenging crane and plasma. This nerf is actually right on point even though it's fairly substantial. The ship will still be perfectly fine and won't choke out half the meta anymore.

forgive me if this has already been said.

After sleeping on it overnight I came to the conclusion that maybe this leak was a good thing. While I do not agree 100% with the person for doing it, as I would not do it, I think that it has brought to light a different aspect that some of us may not have been aware of. The level of salt coming from the top players because of this made me think back to the last couple of FAQ drops and the scramble most of us would have to make to adapt to the new rules on less than 2 weeks before the next major tournament and feeling completely outclassed by the top players. This leak has made me realize it may not be that they are that much better, it is that they are that much more informed and therefore can practice for the upcoming "Nerf" before it drops and are therefore ready when it comes.

Having said that I feel this leak is good, if for no other reason than it makes me not feel so bad about going 3-3 at a major tournament that includes some of the top players in the game and said top players make the cut. Especially when 2 of my 3 losses are the Finalists, and my 3rd made the cut.

Just my humble 2 cents, let the flaming, shade, and salt attacks begin.

Experimental Interface should still allow for slam + action bomb. Your just limited to 1 per list and have to deal with the stress after. Adv slam however, is probably dead except in rare circumstances. (to set up alpha's etc.)

Edited by Cr0aker

Ok. So with the Advanced Slam change, Nym both Scum and Rebel, get better with their PS=10 Genius and Bomblet. Here's hoping FFG will realize how OP that combo is and change Nym too.

14 hours ago, Wiredin said:

For the record, the Ghost is no where near balanced. it keeps falling off it's stand! I demand FFG Errata this!

The next Big Leak: Those missing SKUs are brand new multi color stands for the Ghost!

I'm hoping this turns out to be fake. That Jump nerf is still missing the point of why jumpmasters are too good. Again FFG is just shifting the dominant build instead of just recosting the ship and fixing the problem for good. Case in point, the current most common Dengar build is almost untouched by this change:

53 Dengar w/ Expertise, K4, Unhinged, Title.

He loses access to his torps (admittedly a loss), but still has his illicit and mod slot. Losing the torps just means he'll shift to a more expensive wingmate like Asajj/Ketsu.

I hope all the headaches with the Jumpmaster have at least taught FFG a lesson about big ship manoeuvrability. Stop giving space trucks native barrel rolls, and stop giving them better dials than purpose-built starfighters. It's silly both in terms of theme, and in terms of game balance.

11 minutes ago, eagletsi111 said:

Ok. So with the Advanced Slam change, Nym both Scum and Rebel, get better with their PS=10 Genius and Bomblet. Here's hoping FFG will realize how OP that combo is and change Nym too.

So OP, it's killing him.

2 hours ago, Deadfool said:

That's what's making me think it's not real. Other nerfs have only effected game play, this would require a major change to the printing of an entire expansion.

No it wouldn't, just read the FAQ.

I've only played against the H6 once (against a pair including Nym) and while it did a lot of damage as Rey & Norra approached, it was pretty screwed when the double expertise went to work. Cad Bane is annoying but is not better or probably even equal to Sabine.

1 minute ago, SaltMaster 5000 said:

No it wouldn't, just read the FAQ.

I meant for future product runs.