It's a leak, or a hoax, or wishful thinking. We don't know yet, so let's not get all worked up hey?
It's a leak, or a hoax, or wishful thinking. We don't know yet, so let's not get all worked up hey?
4 minutes ago, Kdubb said:Because players would get REALLY upset if they are told the 3 jumpmasters they purchased, fully expecting them to be usable for the life of the game, are no longer allowed.
its much easier to swallow if you can still use it, even if it was knocked down a notch. See- Whisper, Manaroo, etc.
That's a banned list, though. A Restricted List targets a specific combo.
Take the U-boat example. What happens to the squad when Deadeye, Overclocked, and Guidance Chips are on the list. You conly get to use 1 card from the restricted list, with as many copies as the squad can handle. Now, would errata still be necessary, probably. But a good restricted list can reign in powerful cards that have unintended combos. And it is far easier to remove a card from the Restricted List than it is to remove an errata.
12 minutes ago, Kdubb said:Because players would get REALLY upset if they are told the 3 jumpmasters they purchased, fully expecting them to be usable for the life of the game, are no longer allowed.
its much easier to swallow if you can still use it, even if it was knocked down a notch. See- Whisper, Manaroo, etc.
Speaking as someone who purchased 3 Jumpmasters, I would have been perfectly fine with FFG swinging the banhammer at it.
Edited by DR4COIf there is any level of legitimacy to this leak, do we expect we might see a response from FFG sooner rather than later?
1 minute ago, Dr Zoidberg said:If there is any level of legitimacy to this leak, do we expect we might see a response from FFG sooner rather than later?
Yes and No, If it was real I think FFG would address it, but not roll it out. FAQ is not something I would want to see rushed, even if someone leaked it online. I'd argue this is just some Redditor's wishful thinking of a new FAQ anyway. Why would the designers say in a team covenant interview they were going to let the meta settle after wave 11's release and turn around and then role out a new FAQ 3-4 weeks after said release? I would think it would take at least 5-6 weeks to really gauge how the new toys would be interacting with the older stuff, before even beginning to sit down and hash out FAQ changes. Also there's their own in house playtesting with the new toys, plus playtesting with the FAQ changes they are working on. I doubt we see a major FAQ change until right before or even right after nationals, when regional season would be gearing up.
Can't say I have any complaints if this is legit. Just wish they covered a few more things. Namely biggs and regen. Biggs has to be coming soon though based on what's happening in the game right now. Regen is probably just a pipe dream.
By soon were talking....six months to a year
14 minutes ago, markcsoul said:Can't say I have any complaints if this is legit. Just wish they covered a few more things. Namely biggs and regen. Biggs has to be coming soon though based on what's happening in the game right now. Regen is probably just a pipe dream.
That's proof that this is real though.
Nerf Palpatine and x7 Defenders just as Attanni eclipses it.
Nerf Attanni just as bombs and invincible Biggs eclipses it.
I'm not saying that these are bad nerfs, they're just lagging behind the meta and not addressing enough of the problems. 3 steps forward when they should be taking 5 or 6 forward. Still better than nothing, but not far enough.
Double posted
Edited by Sparklelord1 hour ago, Marinealver said:or allow for a printout to be legal. But no you need the cards as well.
The problem is all nerfherders such as yourself who claim to be the defenders of X-wing (while demanding that Biggs gets axed) whining about it all over forums, reddit and podcasts. Seriously you all need to move to another game like Armada or something. As for the no phone why do you think I am against such changes? So you won't need a phone.
But again with all these erratas, accretion, power-creep, and forum-wing meta gaming even the TOs can't keep up with all the insanity. But all you hear is Jumpmaster Nerf and all of a sudden are like "Yay" not knowing how and said consequences of how the nerf came to be . Well I'll tell you the consequence. Phone and off site resources are now needed more than before. It would be like "Trump is no longer president" then announcing after all the cheering that Pence is. No one will be cheering after that harsh reality sets in.
Homework is done, you don't like phones (despite an obvious and legal dice app from FFG), then why do you want the game to take on more traits of a digital format? That just brings more phones into the game not leaving them out.
Class dismissed.
The weird thing, as I do my homework in replying here, is why you seem to be talking out of both sides of your mouth.
I, personally, could care less one way or another about using phones. What I said in my post amounted to, "Don't like phones? Don't use them. You can manage with print-outs."
The other time in recent history I mentioned phones at the table was in regards to the AR app which overlays firing arcs/range bands/movement templates as desired. I liked it.
I'm no stranger to the game, I've seen all the variations on the Jumpmaster nerf to date. The fact that they are still a dominant ship suggests that a more heavy handed nerf is due. That's how this potential nerf came to be.
If the best counterargument you can muster boils down to "these changes shouldn't happen because my cards are no longer valid as written" then you need to probably get out of the competitive scene; if game balance takes a back seat to convenience and simplicity, I think you had better reevaluate who you're saying needs to move to a different game entirely.
And, errata'd printouts are in fact legal to bring to any level of tournament. I guess if you had trouble digging through the tournament regulations to find that out, I can understand your reluctance to rely on the FAQ.
21 minutes ago, SaltMaster 5000 said:That's proof that this is real though.
Nerf Palpatine and x7 Defenders just as Attanni eclipses it.
Nerf Attanni just as bombs and invincible Biggs eclipses it.
I'm not saying that these are bad nerfs, they're just lagging behind the meta and not addressing enough of the problems. 3 steps forward when they should be taking 5 or 6 forward. Still better than nothing, but not far enough.
Nobody gets the meta right. Nobody (MtG has tons of ex-pros on staff to abuse new sets in development and they still get blindsided)
Holy Double post batman [/clicks ignore]
2 minutes ago, Polaritie said:Nobody gets the meta right. Nobody (MtG has tons of ex-pros on staff to abuse new sets in development and they still get blindsided)
Which is why I am for consistency over balance, sure consistency in one faction is not good but then you know where to put all you effort in the following waves and what to fix. This just makes a mess, and no it will not be balanced. Is/was the meta balanced after the TIE Phantom Nerf? I rest my case.
Edited by MarinealverJust now, Marinealver said:Holy Double post batman
Which is why I am for consistency over balance, sure consistency in one faction is not good but then you know where to put all you effort in the following waves and what to fix. This just makes a mess, and no it will not be balanced. Is/was the meta balanced after the TIE Phantom Nerf? I rest my case.
Yeah. It's also why light touches are better. But it sounds like they're intending to wait and see here (possibly even until after Guns for Hire drops?). Really, I'm more interested in a FAQ for the actual rules clarifications right now - this wave has spawned a ton of rules debates.
Just now, Polaritie said:Yeah. It's also why light touches are better. But it sounds like they're intending to wait and see here (possibly even until after Guns for Hire drops?). Really, I'm more interested in a FAQ for the actual rules clarifications right now - this wave has spawned a ton of rules debates.
An F.A.Q. is needed. What is not needed is another NerF.A.Q. full of Nerrfatas, at least throw a bone to Blaster Turret and Fel's Wrath when you are spilling the bottle of ink on the cards.
28 minutes ago, Polaritie said:Nobody gets the meta right. Nobody (MtG has tons of ex-pros on staff to abuse new sets in development and they still get blindsided)
Any idiot could point to how much of a problem Lowhhrick would be with Biggs.
31 minutes ago, Marinealver said:An F.A.Q. is needed. What is not needed is another NerF.A.Q. full of Nerrfatas, at least throw a bone to Blaster Turret and Fel's Wrath when you are spilling the bottle of ink on the cards.
They did. According to the gamasutra interview, they "fix" underperforming cards by releasing better versions.
So the Fixed Blaster turret is either Dorsal or Synchronized, and the Fixed Fel's Wrath is Tel Trevura.
Just now, Rakaydos said:They did. According to the gamasutra interview, they "fix" underperforming cards by releasing better versions.
So the Fixed Blaster turret is either Dorsal or Synchronized, and the Fixed Fel's Wrath is Tel Trevura.
That's not a fix, that's merely accretion.
Just now, Marinealver said:That's not a fix, that's merely accretion.
According to the interview, they consider that a buff to an older card.
The Heavy Scyk is the one exception I can think of.
Nice troll bait.
1 hour ago, Rakaydos said:According to the interview, they consider that a buff to an older card.
The Heavy Scyk is the one exception I can think of.
In that case the T-70 is the X-wing fix. Biggs can be banned.
1 hour ago, Rakaydos said:T he Heavy Scyk is the one exception I can think of.
And, not coincidentally, it's one of the best fixed they've ever done.
2 hours ago, Polaritie said:Nobody gets the meta right. Nobody (MtG has tons of ex-pros on staff to abuse new sets in development and they still get blindsided)
Well clearly FFG doesn't.
Lowhhrick and triple Deadeye Scurgg is pure cancer and super obvious. Dengaroo is being blindsided, this wave isn't.
1 minute ago, SaltMaster 5000 said:Well clearly FFG doesn't.
Lowhhrick and triple Deadeye Scurgg is pure cancer and super obvious. Dengaroo is being blindsided, this wave isn't.
Meanwhile I just listened to a podcast episode tonight where they were talking about a tournament wher elike a quarter of the field brought triple deadeye scurrgs and none of them did better than 2-2. If it was as bad and easy to fly as people are trying to say, they'd have probably done better. At least one or two of em. I'll agree lowhhrick is the obvious build.
5 minutes ago, VanderLegion said:I'll agree lowhhrick is the obvious build.
Well, FFG can't have been blindsided by that - they wrote about the interaction between Biggs and Lowhhrick
in the Auzituck article
As others have said, I think it's easily possible that because the arc dodging shenanigans that are good against Biggs / Lowhhrick are currently driven from the meta by bombs and alpha strikes would be more prevalent after a FAQ like the leaked one, and thus Biggs / Lowhhrick aren't as strong any more? Either way, I see why FFG doesn't want to nerf things before they've settled a bit. People are imaginative.
14 hours ago, Rakaydos said:So assuming this is real, what will be the next thing to dominate the tournament scene?
Jankyard Biggs?
Imperial 10s with Cruise Missiles?
So far they seems to be the best.
Have you tried to kill the Lowhrick Biggs combo. Not fun. Rather attack Imperials all with stealth device and un-nerfed Emperor.
In a test fired 2 Homing Missiles and Plasma in Lowhrick to nearly no effect. Then watched my ships melt.