Streets of Coruscant

By KnightHammer, in Star Wars: Imperial Assault

2 hours ago, RogueLieutenant said:

We also need to talk about this:

swi46_rulebook_energy-shields.png

Prediction: there will be a command card that allows you to place one of these, and it will be a game changer for the new Nal hutta map.

-ryanjamal

1 hour ago, Quigman said:

What interests me just as much is that the Vader icon they're using is the new Driven by Hatred image...

That's a good catch. I wonder if they would do a new campaign only card for him.

44 minutes ago, ryanjamal said:

Prediction: there will be a command card that allows you to place one of these, and it will be a game changer for the new Nal hutta map.

-ryanjamal

That would be a fun card.

I'm thinking of new ways for greedo to shoot from cover with it, but am not sure if it's a good fit for hunter/Smuggler. What trait do you think would be able to use it?

Edited by Fightwookies
3 hours ago, RogueLieutenant said:

So call me a nerd bu this picture concerns me lol

swi46_diagram_vader-block.png

That looks a lot like the interior of the Jedi Temple.

At the time of this campaign, the Jedi Temple would have already been re-purposed as the Imperial Palce, the Emperor's Residence.

It seems a bit far fetched that these heroes would sneak into that place and start stirring up trouble lol.

But maybe. Palpatine is sure to show up in the campaign after all. Maybe he's like what's all that racket downstairs? and sees you stealing his stuff...

I get your worries. It is called Heart of the empire though.

Keep in mind, they have also mentioned Taris, and talked about looking for an ancient treasure, so it might be an old Jedi temple, on another planet.

Hmmm... My first thought was a one-cost card for any figure. But I wonder if it could be zero cost (considering the power of cards these days). And is any figure too wide open?

-ryanjamal

4 minutes ago, ryanjamal said:

Hmmm... My first thought was a one-cost card for any figure. But I wonder if it could be zero cost (considering the power of cards these days). And is any figure too wide open?

-ryanjamal

Maybe a Droid only card. Or Droid/Vehicle?

I find the street tiles to be aesthetically displeasing. The Jedi temple isn't bad. I was hoping for better tiles. I'm still torn about this whole expansion, but that's just me. It feels like it completely changing the game. The heroes are really blah to me compared to other expansions.

57 minutes ago, ryanjamal said:

Hmmm... My first thought was a one-cost card for any figure. But I wonder if it could be zero cost (considering the power of cards these days). And is any figure too wide open?

-ryanjamal

I was thinking I f it's any figure, it could be a 1-cost. Limiting it to certain traits could allow it to be a 0 cost.

I might even limit it to imperial droids and troopers.

Lots of good points already made, just wanted to add Finally!!!!!!

Good article, lots to get excited about.

5 hours ago, RogueLieutenant said:

It seems a bit far fetched that these heroes would sneak into that place and start stirring up trouble lol.

But maybe. Palpatine is sure to show up in the campaign after all. Maybe he's like what's all that racket downstairs? and sees you stealing his stuff...

Please, god no.

Other thoughts:

I'm very amused by the fact that the article doesn't spell out Drokatt's gender.

Ko-tun seems pretty much be the peak of passive team support.

Jarrod seems to have two very distinct build paths, that's cool. Slicer's upgrades seems to offer an insane amount of utility.

Drokatta seems to be the most hit and miss of the new heroes, I don't think repeater cannon is nearly as good as a three dice weapon and wookie wrath seems meh for 4xp. Everything else he can do seems great.

6 hours ago, RogueLieutenant said:

So call me a nerd bu this picture concerns me lol

swi46_diagram_vader-block.png

That looks a lot like the interior of the Jedi Temple.

At the time of this campaign, the Jedi Temple would have already been re-purposed as the Imperial Palce, the Emperor's Residence.

It seems a bit far fetched that these heroes would sneak into that place and start stirring up trouble lol.

But maybe. Palpatine is sure to show up in the campaign after all. Maybe he's like what's all that racket downstairs? and sees you stealing his stuff...

The article actually refers to the Jedi temple being abandoned. Though I don't believe it was specified that it was the temple on Coruscant to DKNecrosis's point.

22 minutes ago, Norgrath said:

Ko-tun seems pretty much be the peak of passive team support

In the Team Covenant interview they said she was a hybrid. Specifically a "fix for Gideon" in that she can actually be used to attack.

Just now, Uninvited Guest said:

In the Team Covenant interview they said she was a hybrid. Specifically a "fix for Gideon" in that she can actually be used to attack.

Based on what we've seen whoever said that has no idea what they're talking about. Thus far she has no actions and doesn't actually do any of the same things as Gideon, she's far more like Saska, except better, by a lot.

2 hours ago, Norgrath said:

Please, god no.

Other thoughts:

I'm very amused by the fact that the article doesn't spell out Drokatt's gender.

Ko-tun seems pretty much be the peak of passive team support.

Jarrod seems to have two very distinct build paths, that's cool. Slicer's upgrades seems to offer an insane amount of utility.

Drokatta seems to be the most hit and miss of the new heroes, I don't think repeater cannon is nearly as good as a three dice weapon and wookie wrath seems meh for 4xp. Everything else he can do seems great.

I thought exactly the same thing.

6 hours ago, Norgrath said:

Based on what we've seen whoever said that has no idea what they're talking about. Thus far she has no actions and doesn't actually do any of the same things as Gideon, she's far more like Saska, except better, by a lot.

That person was Todd, the designer, I believe :-). I think what he meant was that Gideon was OP, and that this type of support was more in line with where they'd like figures to be. One aspect of this is the power tokens, which aren't as dominant as focus ( though a ? token seems awesome).

-ryanjamal

Do we have a confirmation about the ? token? Does it mean you get to place any token you want, or place a token that can be used for anything you want?

50 minutes ago, burek277 said:

Do we have a confirmation about the ? token? Does it mean you get to place any token you want, or place a token that can be used for anything you want?

It was mentioned in the original article, there is a wildcard power token.

SOME SKIRMISH THOUGHTS

AT-DP - I don't like it at all. Massive figure with 3 movement will be VERY hard to position efficently. Lack of built-in movement points wihout using move action makes it really hard to to benefit from ASSAULT. On the other hand, moving it with officer to attack next round leaves the enemy possibility of performing first strike (which in some cases can be be fatal) and hiding vaulable units from it's LoS (not talking about dodges/on the lam/run for cover and all the other nasty surprises, they can encounter). However I will surely test it, because maybe some Palapatine/eofficers support will make it worth it's cost.

Sentry droids - I think, that they are nothing special. Their double attack is actually very weak (I am counting like 1-2 dmg per attack) and it's range is very short. It's single attack is ok, but nothing special also. Also, with 5 hp, they will melt even faster, then HK thanks to their shorter attack range. However, thanks to the trooper trait which opens the possibility of cross training, maybe they will fill in as a spy list grunts. (which I hope for because - taking into consideration current power of command cards - spy lists definetly could use some love).

I am really looking forward for the elite version, cause even a slight boost of damage and hp can really turn them into very strong units. There is also a possiblity, that elite version will get bonus accuracy, which would be exacly, what empire needs right now - reliable medium-long range damage dealers.

Also I hope for 88-z attachment which - with it's energy shield - would seriously throw a wrench into current sniper oriented meta and open lots of new possiblities (considering riot troopers are comming).

Edited by Szycha
32 minutes ago, neosmagus said:

It was mentioned in the original article, there is a wildcard power token.

There is a wildcard power token symbol. It does not directly follow that there would be a wildcard power token. ;)

15 hours ago, subtrendy2 said:

I wonder what Rubble tokens do. My guess is they act as difficult terrain, much like how Shield tokens act as Blocking Terrain that can be moved through.

Was there any indication in the text whether or not Shield tokens will also provide passive effects? Was it just Blocking Terrain, and then bonuses could be gained only through class cards?

I am very hopefully that both the Rubble and the Shield mechanics find their way into Skirmish in some form or another.

17 minutes ago, Smashotron said:

Was there any indication in the text whether or not Shield tokens will also provide passive effects? Was it just Blocking Terrain, and then bonuses could be gained only through class cards?

I am very hopefully that both the Rubble and the Shield mechanics find their way into Skirmish in some form or another.

I don't think there was anything like that. Doesn't mean it won't be true, but honestly I think that the shield tokens as described are game changing enough.

9 hours ago, Norgrath said:

Based on what we've seen whoever said that has no idea what they're talking about. Thus far she has no actions and doesn't actually do any of the same things as Gideon, she's far more like Saska, except better, by a lot.

I agree with the comparison with to Saska, but as Ryanjamal it was an interview with the game's designer.

2 hours ago, ryanjamal said:

I think what he meant was that Gideon was OP

Well... he may have been thinking that, but it's not what he said. He said that the hybrid support was more in line with the player experience they wanted.

3 hours ago, ryanjamal said:

That person was Todd, the designer, I believe :-). I think what he meant was that Gideon was OP, and that this type of support was more in line with where they'd like figures to be. One aspect of this is the power tokens, which aren't as dominant as focus ( though a ? token seems awesome).

-ryanjamal

Yeah I also understood it as they felt Gideon was too OP, and they wanted a more balanced support hero

Also, Gideon is pretty one-dimensional. Ko-Tun is quite a different approach to the support role.

Ko-Tun being able to use her special abilities without using an action is huge! She's able to pump out power tokens and other bonuses by taking strain while still being able to move and attack herself.

Gideon is largely a sit back and command whereas she's more of a front line fighter/booster. She might not be focusing other heroes, but I'd argue improving everyone around her as opposed to one at a time is better.

54 minutes ago, a1bert said:

Also, Gideon is pretty one-dimensional. Ko-Tun is quite a different approach to the support role.

Right, Feralo looks like a lot more fun to play. Half of Gideon's purpose is to essentially give away actions to other players (assuming it's a 5 player game.