6 minutes ago, Superstrength79 said:You shoot before they have a chance to take actions (no reinforce, evade, or focus), and when the first ship moves out of that Range 1 band, they can't use the spreading abilities.
Sounds great in theory and I'd love it to work exactly as amazing as it sounds, BUT Snap Shots can't be modded and at best you can use Juke against them. On average you'll get 1 result out of the 2 rolls and you've likely parked at least one of your AWings in range 1 of most of the Farship list and they'll obliterate that 1 AWing. So that's 1 AWing down from your list of at max 5 (maybe 3 AWings + 1 other ship) and they're likely still going at full strength. To make the Snap Shot count enough overall in that matchup, you'd have to get that Snap Shot with Juke off EVERY turn you're engaged with them and that's not happening.
Edited by RStan