Vessery + Vader + Inquisitor

By Goggalor5, in X-Wing Squad Lists

Darth Vader (29)

Adaptability (0)

Engine Upgrade (4)

Tie/x1 (0)

Advanced Targeting Computer (1)

Total: 34

Colonel Vessery (35)

TIE/D (0)

Veteran Instincts (1)

Tractor Beam (1)

Total: 37

The Inquisitor (25)

TIE/v1 (1)

Push the Limit (3)

Total: 29

The basic idea is to have reliable target locks from the Inquisitor and Vader to allow Vessery to pull in a target with Tractor Beam and then everyone is PS8 so they can all capitalize on the reduced agility. I'm pretty new to the game so I'm looking for some input on this build.

In what context? Are you looking to take it to a tournament? If so, this might have been effective a couple waves ago (though Inquisitor really wants Autothrusters), but would not really stand a chance against more recent ships - Vader struggles against turrets (especially TLT), the Inquisitor has a lot of counters (bombs, stress, etc...), and Vessery isn't in a great spot when they go.

For casual, your synergy is 100% spot on and these ships, overall, pair really nicely together, though it is more important for Vader to move last than it is for him to benefit from Tractor Beam, so you'd likely Adaptability UP most matches, and DOWN only when they don't have anyone at PS 9+/you don't have initiative during a tie. I'd also consider forgoing the TIE/D title and just using the /x7 title, as it leaves you with three ships that are pretty difficult to kill on their own, and all produce a decent amount of punishment.