So as I've been fiddling around with different concepts, I kept cross-referencing the different species and trying to figure out what species would work with a given set of characteristics so I could find one that worked with the desired character. The giant GM database was a great help as it allowed me to look down the line and figure out what worked faster than comparing it from the books, and Oggdude's generator was great for testing out the final bits, but it still wasn't quick. So I decided to fix up my own tool! I would love any suggestions on streamlining this sheet as my Excel-fu is not exactly strong, but this helped me and I figured someone else might make use of it. It is a pretty basic layout, just featuring the species data and a few equations to calculate the XP needed to bring the base species into the desired shape (with allowing a potential +10 to XP for Obligation/Duty)
For example, maybe I want a Heavy who can craft his own weapons. I might focus on Brawn, Agility, and Intellect with those characteristics having at least a 3. Any species would work for that excepting Toydarian, Quarren, Ithorian, Falleen, and Chagrian. If I want him to be a little better, I can pick any one of those to have a 4, but I can't get any of them to 5 or pick up a second 4. If we drop Brawn down to a 2 because we have Burly, then we can try some new options. We can get a 5 in either Agility or Intellect if we take Verpine or Shistavanen, or we can pick up both as 4s if we take those species or Chadra-Fan, Chiss, Elomin, Ishi Tib, Klatooinian, Mirialan, Mon Calamari, Rodian, or Sullustan. Figuring that out took a minute with the spreadsheet, but would have taken much longer if i was just using the standard resources.
Link: https://docs.google.com/spreadsheets/d/1-EVQ4ya10YVD-ryobe1wUQsKk0raPoJ0spn7mRQgDIs/edit?usp=sharing
Edited by RickAllison