Okay, so knowing that I'm going to have to deal with Sloane & Avenger/BT and a few weirdos playing Leia + HH's I put together this Meta-Hipster list (that I'm thinking will also be a decent counter):
Points: 395/400
Commander: Moff Jerjerrod
Assault Objective: Most Wanted
Defense Objective: Contested Outpost
Navigation Objective: Solar Corona
Quasar Fire II-class Cruiser-Carrier (61 points)
- Squall ( 3 points)
- Agent Kallus ( 3 points)
- Flight Controllers ( 6 points)
- Ruthless Strategists ( 4 points)
= 77 total ship cost
Gozanti-class Cruisers (23 points)
- Comms Net ( 2 points)
= 25 total ship cost
Gozanti-class Cruisers (23 points)
- Comms Net ( 2 points)
= 25 total ship cost
[ flagship ] Imperial II-Class Star Destroyer (120 points)
- Moff Jerjerrod ( 23 points)
- Devastator ( 10 points)
- The Grand Inquisitor ( 4 points)
- Gunnery Team ( 7 points)
- Reinforced Blast Doors ( 5 points)
- Quad Battery Turrets ( 5 points)
- Leading Shots ( 4 points)
= 178 total ship cost
1 Valen Rudor ( 13 points)
3 TIE Bomber Squadrons ( 27 points)
1 Dengar ( 20 points)
2 YV-666s ( 30 points)
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The Quasar Fire is designed to flak squadrons to death. Red dice AA range plus Kallus and Ruthless Strategists will rest on the backs of Squall moving 2x YV's and Valen Rudor which will all be throwing an extra die thanks to Flight controllers. When the squadron game is won I've got 3x Tie Bombers available to start mixing things up.
The key to the list, however, is Devastator. With the Inquisitor and QBT I can get Leading Shots on all my shots and Jerry helps me keep my front arc pointed where I want so I can spam Concentrate Fire's and Engineering's.
Gozantis for activation padding, activating extra squadrons (when needed), and sending Engineering tokens to the Devastator and Nav tokens to Squall.
Thoughts? Suggestions?