23 minutes ago, Thormind said:Yeah, the FAQ that every time i tried he underperformed. Sure i could still win vs less skilled players or when lucky but overall i felt my chances of winning with him were much lower than with another 30 pts ship.
Btw it's impossible to know exactly how many time you "wasted" Palp when using him on offense because you now have to use him before rerolls. Nothing can say if you would have still needed him after that. And because you are using him before, you are removing a dice from your rerolls thus reducing your chances to get the best possible end results.
What Imperial players did was desperately latch onto their Palp crutch from the Raider's release until the FAQ.
They said it was never broken even when it was broken. The reason why it stopped being broken just before the FAQ is because everyone realized that 4 automatic focus tokens was better than Palpatine. I suppose if you repeat a lie for long enough, there is a chance that circumstances will chang LP e and you'll be right, I guess.
So cut it with these lies. The only reason Palp Defenders wasn't top tier at the time of the nerf was because scum got Super Palp Aces. And Palp Defenders still was top tier, it was just A, A+ compared to Parattanni being S tier.
I haven't seen a single Imperial player try out triple Defender since the nerf. Not one. You just assumed it was bad now, like the copy and paste Soontir in every list sheep that you all are. ![]()
Edited by SaltMaster 5000
