8 hours ago, Rikalonius said:On another note, the continued attempt to nullify the dodge pip is really starting to ruin the game for me. I know there are some die-hard white dice whiners out there who go into apoplectic fits whenever the X shows up, but it is part of the mechanics of the game, and constantly nullifying it makes white dice characters less playable.
While I do agree with this in principle I don't feel like the Rebels have a whole lot of these abilities. Ko-Tun having one doesn't seem like a problem to me.
The flip side is that 1/6 is actually a fairly high rate when you consider how drastically it can affect a game's outcome. I've had a friend lose his taste for the game just because a late game dodge changed it from competitive to one sided. But, to your point they may be going too far to correct that.
Edited by Uninvited Guest