ISD "alpha strike"

By Boris_the_Dwarf, in Star Wars: Armada Fleet Builds

ISD II

- Avenger

- Admiral Motti

- Captain Needa

- Quad Battery Turrets

- Disposable Capacitors

- Leading Shots

ISD II

- Relentless

- Admiral Titus

- Quad, Capacitors, Leading Shots

TIE fighter x12

Total: 394 pts.

Not sure on objective cards yet. The idea of it, obviously, is to get to long range, then blow the capacitors for an 8-dice attack from each ship. Titus picks a ship that can go fast and increases its speed so that the Turrets are more effective.

The Ties are there to run interference.

Constructive criticism is appreciated.

Or I could replace motti with Sloane.

ISDs can't have d caps.

DCaps can only be equipped to small or medium :/

Somehow many players miss that. And ISD with dcaps would be insane.

7 hours ago, Norell said:

Somehow many players miss that. And ISD with dcaps would be insane.

Any capital ships...

A 2 ship list is really dangerous. You will be out activated really easy. And if the opponent is first player and has more ships, he will dance around your ISDs. A Demolisher, who can go in last and first, will just rip the ISDs without any problems. And you will not even able to fire back.

One part i noticed is Titus. You said you will speed them up for the Quad Batteries. But you can use Titus only in the first round. And your opponent can slow the ship down again. So the enemy ship will not be in range of your ships when you use Titus. I would just remove him. he has other uses, but not this one.

And another point is the Squadrons. You cannot activate these many squadrons with 2 ISD. Even if you use only Squadron commands, you will have a problem to turn the ISDs around. If you try to fly them without squadrons commands, your opponent will just kill them really fast. Currently you wasted 96 points that will do nearly nothing.
Either use rogues (they can fly on their own) or use less squadrons that you can activate with one ISD.