Hello,
My friend finally got around to running Dark Heresy and so far we having a lot of fun with this game. I ran that intro adventure a year ago, but we had not played since then, so we considered last night our official game instead.
I am sure I will have more questions as we go, but I was curious about fate points.
Does anyone know why they did not make fate points to were they add bonuses to your roll instead of just letting you re-roll? We ended up having to make rolls that were around 14% and they were kind of vital to the story at the time and so we blew a bunch of fate points trying to use this unskilled roll just to get to the next part of the adventure.
I was thinking that fate points would be more useful if they gave you bonuses instead, but I might be missing something here.
any thoughts on this?