Would it include docking place for a ship?
Starting with a Business
If that's on your list, why not. I personally would start with a pub as item #1....
What sort of business is it? Where is it?
Does it make sense to have a landing pad or dock?
If so, then yea, go for it.
Are you maybe talking about the Homestead/Buisness stuff in the Far Horizons book?
14 hours ago, Spatula Of Doom said:What sort of business is it? Where is it?
Does it make sense to have a landing pad or dock?
If so, then yea, go for it.
Are you maybe talking about the Homestead/Buisness stuff in the Far Horizons book?
Yep, starting business. Although, there is an upgrade on the homestead for a landing pad, so I guess the business could use that upgrade as well.
You could homebrew a landing pad add on, IF it makes sense. If the business is a ship repair business, it totally makes sense. If the planet is rustic, they might just land it on the ground, and don't need the sort of full landing facilities an actual pad provides.
However, don't discount the idea of making the PCs use a local docking bay. You can just hand wave using it, until you get a despair from them on an astrogation check or something around the docking bay or ship. Then you can have the owner or droids come out saying the PCs are past due on paying for their docking space. It's an added complication that might come at the "worst" time, maybe during negotiations with criminals, who mistake the guy for local law enforcement?
10 hours ago, Darth Poopdeck said:Yep, starting business. Although, there is an upgrade on the homestead for a landing pad, so I guess the business could use that upgrade as well.
I'd allow it as a GM, assuming its "working space" and somehow connected to the business and making money. If not, and it's just sort of your own personal hanger space I might charge a certain value per year to pay for upkeep and supplies (IE pay it once and then never worry about it again).
15 hours ago, Spatula Of Doom said:I'd allow it as a GM, assuming its "working space" and somehow connected to the business and making money. If not, and it's just sort of your own personal hanger space I might charge a certain value per year to pay for upkeep and supplies (IE pay it once and then never worry about it again).
Keep in mind that the rules for businesses already assume overhead. In fact, the starting business from Far Horizons begins as a zero-profit operation. If your business involves a starship (like a courier business), then part of that overhead is almost certainly in paying for local docking fees.
2 hours ago, HappyDaze said:Keep in mind that the rules for businesses already assume overhead. In fact, the starting business from Far Horizons begins as a zero-profit operation. If your business involves a starship (like a courier business), then part of that overhead is almost certainly in paying for local docking fees.
Yep. That sort of scenario is a good example, and precisely what I meant by ""working space" and connected to the business and making money."
If it is connected to the business, then all you have to do is pay the initial purchase price for the hangar space. From there, it's overhead/operating costs are covered by the business, and the PC's can also use the hangar space as a perk (though it will probably have at least some of the space taken up by business/customer ships).
If it isn't, then you pay the initial purchase price, but the overhead/operating costs need to be covered by the PC's, because the business itself isn't gaining returns from the cost.
I do find it funny that all the Homestead examples are essentially businesses too.
14 hours ago, Spatula Of Doom said:I do find it funny that all the Homestead examples are essentially businesses too.
Technically true, of course, but there is a difference in terms of career skills granted, and a sort of urban vs rural separation as well.