Trying real hard to stay positive after this release.. help meh

By Shraken, in X-Wing

Of course, the grass is always greener. You look at the burger you got then look across the room at someone elses table. Why does his look better than mine?
I think he got more bacon than I did, his lettuce is greener!

when I put on my Imperial hat I look at our release and feel very sad about it, try to stay chipper because the forums usually over-react right? life would be boring if we didn't have something to gripe about. Just like in the matrix.
Then I play against the other factions new hotness and it's just.. god.. so ..
I can't do it.
It's broken AF.

You took 2 of the things people are salty about and made it worse. Sabine is now even worse with bomblet and now you have Cad Bane doing almost the same thing.
Who can take bomblet on Imperial? the firespray-3```1 and the Punisher. Two ships that don't see table time. Even with that bag of *** upgrade unguided rawkets.
Why is it EVERY TURN? why is there no recharge? I don't understand that choice. You can create something cool, flexible and fun without making it broken.
Yes balance is a weird thing, not every faction is supposed to play the same and all have the same choices for ships. I get that, I'm just having a hard time with this.

And then there is Biggs, again!
The devs said how they made a mistake with Biggs and how they have to design around him. I think they took that a little too literally. The Asstuck (LoLrick esp) looks like it was designed to make hairy backed mustache babies with him.
All I can say about reinforce is.. of all the ships in the StarWars universe why would a bloody treebear have the only small ship that has epic technology?
Don't get me started on Imperials not having anything with SLAM.

When you play a game and there is a strong forum presence there is usually a community manager that kind of passes these things on, provides feedback and you can usually get some constructive feedback from the devs on why they made certain design choices. Sadly that doesn't exist so we just wonder why oh mighty gods? why has my harvest failed? have I not sacrificed enough of my neighbors children to you?
All we have is each other and right now I need you guys. Tell me in a drunk Jim Jefferies voice of AAAAAH ITS NAWT THAT BAAD, AAAH CHEER UP.

Something about meta's and it's too early to tell. I know, I know.
I ran over a bird today so it started my day with a bit the case of the sad pants.


Imaginative, fun, and no relying on cursing. 10/10.

Edited by Koing907

Imperial Alpha Strike is a real thing. It's not hard at all to set up for three aces with Cruise Missiles firing 12-15 red dice over three volleys. You have a good chance of erasing a ship outright, giving you an early advantage.

And between Lowrickk and Selflessness, I'll be very surprised if Biggs doesn't finally receive an errata in this next FAQ. I think it's time.

Just now, PhantomFO said:

Imperial Alpha Strike is a real thing. It's not hard at all to set up for three aces with Cruise Missiles firing 12-15 red dice over three volleys. You have a good chance of erasing a ship outright, giving you an early advantage.

And between Lowrickk and Selflessness, I'll be very surprised if Biggs doesn't finally receive an errata in this next FAQ. I think it's time.

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In the same place, buddy. Bought one TIE Aggressor- mostly just for a copy of Intensity. Totally underwhelmed with that ship. Might have edge case uses, but it's nowhere near the power level of Scuurg or Auzituck. FFG gives 0 fracks about Imps. Just wait until Scum Aces hits, too! Even more Scum domination!

Wanna play some casual on TTS or something?

Empire is at least still decent in the meta. Triple ordnance Aces actually sounds kinda exciting to try out. Going back to triple arc-dodger days!

At least we got the wonderfully fun and exciting TIE Striker instead of the underwhelming U-Wing last wave. Not to worry; we'll get another good ship soon.

soon we will have magical new A-Wings and all of the Wave 11 "argh" feelings will be gone!

Not hard to get Vader and Quickdraw at PS11 and your favorite 27 point or under "ace" in a list... BE THE META. Those things you mentioned are tough, sure, but so is cloaking with intelligence agent. So is Carnor Jax a major jerk to anything with Deadeye. Tie Swarm may be lacking a little in the bomb/ordinance meta, but blocking is still pretty king. Lowrick can't protect biggs if they run into a couple of tie fighters. Wave 11 and the wide open meta is actually pretty neat.

40 minutes ago, Shraken said:

Of course, the grass is always greener. You look at the burger you got then look across the room at someone elses table. Why does his look better than mine?
I think he got more bacon than I did, his lettuce is greener!

when I put on my Imperial hat I look at our release and feel very sad about it, try to stay chipper because the forums usually over-react right? life would be boring if we didn't have something to gripe about. Just like in the matrix.
Then I play against the other factions new hotness and it's just.. god.. so ..
I can't do it.
It's broken AF.

You took 2 of the things people are salty about and made it worse. Sabine is now even worse with bomblet and now you have Cad Bane doing almost the same thing.
Who can take bomblet on Imperial? the firespray-3```1 and the Punisher. Two ships that don't see table time. Even with that bag of *** upgrade unguided rawkets.
Why is it EVERY TURN? why is there no recharge? I don't understand that choice. You can create something cool, flexible and fun without making it broken.
Yes balance is a weird thing, not every faction is supposed to play the same and all have the same choices for ships. I get that, I'm just having a hard time with this.

And then there is Biggs, again!
The devs said how they made a mistake with Biggs and how they have to design around him. I think they took that a little too literally. The Asstuck (LoLrick esp) looks like it was designed to make hairy backed mustache babies with him.
All I can say about reinforce is.. of all the ships in the StarWars universe why would a bloody treebear have the only small ship that has epic technology?
Don't get me started on Imperials not having anything with SLAM.

When you play a game and there is a strong forum presence there is usually a community manager that kind of passes these things on, provides feedback and you can usually get some constructive feedback from the devs on why they made certain design choices. Sadly that doesn't exist so we just wonder why oh mighty gods? why has my harvest failed? have I not sacrificed enough of my neighbors children to you?
All we have is each other and right now I need you guys. Tell me in a drunk Jim Jefferies voice of AAAAAH ITS NAWT THAT BAAD, AAAH CHEER UP.

Something about meta's and it's too early to tell. I know, I know.
I ran over a bird today so it started my day with a bit the case of the sad pants.


I'm not saying that you're wrong, your post is completely, 100% correct. You also forgot to complain about Scum Nym with Genius and Bomblet bumping into things and still hitting you with a bomb while ignoring it himself.

My advice is to just accept it. Wait until the meta settles out, and pick a new meta squad or counter meta squad and make that the list that you fly. There is simply no other option.

I'm holding out hope for x7 Defenders with Intensity and Engine Upgrade.

Would you like a balloon? Theeey float!

I didn't forget about genius bombs. I just did it in such a tiny font no one has noticed it.

Upgrades helped imperials more than the ship we got. UGRs, Bombletts, Cruise Missiles, and Intensity are awesome as hell.

"Imps got their TLT user, now shutup" is basically what i got from that thing's release. With the influx of turrets wanting to shoot in arc anyway they could have totally designed that ship to focus on that ala SF/ARC style only in a turret upgrade form rather than aux arc main gun (so we can mess with various upgrades for interesting builds).
Nope, lack of upgrade slots and only one pilot thats even remotely considered useful and no generic EPT user means once again lowest generic w/ TLT will be all we ever see. By design, its a TLT user, and this is coming from the guy that flew the SF upon release before the "fixes" for it were released and used Bombers with LRS quit extensively. I have tried for so dang long to come up with a valid use OTHER than TLTs for that thing, and theyre always overpriced for what theyre doing or so incredibly niche in use it probably wouldnt do much.

I dont get why it didnt come with a title involving bonuses to firing in arc and a penalty to firing out of arc. Even something as simple as that could give it purpose.

But in all seriousness, Imperials friggen LOVE CRUISE MISSILES - i swear we are the only ones that can reliably get it off and not take a penalty somewhere else (since we have a lot of random missiles that normally go unused)

Edited by Vineheart01

you know what other imperial ship imperial players cried about not being competitive upon its release and being inferior to the other releases in its wave?

The tie/sf.

The agressor isn't the most exciting release ever, but it has its uses. I'm just wondering if it's being used correctly.

Look at how rebel players and scum players use tlt Ywings. They use them as the ultimate filler ship. You have the focal point of your list all piled up together and you can't think of what else to throw in? You throw in TLT Ywings.

My advice would be to rename the named pilots imperial Dutch and Horton, and look at the generics instead as a super easy (probably too easy) to fly ship that will almost always pay for itself through plinking through 4-6 damage a game.

Edited by Kdubb

According to the masses though, that was strictly LWF and PA that made the SF "competitive" (to a lesser extent Debt To Pay for QD)

Despite me dominating anyone i sent Backdraft against prior to those 2 upgrades being a thing. I admit those upgrades made QD playable, but Backdraft needed no such help. He has always been a beast, hes just not an arcdodger so everyone immediately goes "OMG HES 3AGI AND HAS SO MANY REDS SO BAD OMG!" ...its called a different flying style...figure it out and victory is assured. Until your opponents learn to deal with him lol

15 minutes ago, Kdubb said:

you know what other imperial ship imperial players cried about not being competitive upon its release and being inferior to the other releases in its wave?

The tie/sf.

The agressor isn't the most exciting release ever, but it has its uses. I'm just wondering if it's being used correctly.

Look at how rebel players and scum players use tlt Ywings. They use them as the ultimate filler ship. You have the focal point of your list all piled up together and you can't think of what else to throw in? You throw in TLT Ywings.

My advice would be to rename the named pilots imperial Dutch and Horton, and look at the generics instead as a super easy (probably too easy) to fly ship that will almost always pay for itself through plinking through 4-6 damage a game.

It's just too bad Imps already have a 26 pt filler ship+awesome end game ship with Omega Leader.

That being said, Unguided Rockets on TIE Bombers is solid.

2 hours ago, phild0 said:

It's just too bad Imps already have a 26 pt filler ship+awesome end game ship with Omega Leader.

That being said, Unguided Rockets on TIE Bombers is solid.

I think lightweight frame is being deemed as totally necessary but I'm not sure how much it is. Without it, that's a 23 point TLT with a very capable dial. That's great value. Also, keep in mind TLTs almost always want to be shooting at range 3, which means often LWF isn't even triggering as long as you are getting the engagements you want. I think LWF is better suited on ships which you have more points invested in which are going to be high priority targets. It's not bad by any means, but I would not feel bad leaving it off.

Edited by Kdubb
1 hour ago, Kdubb said:

you know what other imperial ship imperial players cried about not being competitive upon its release and being inferior to the other releases in its wave?

The tie/sf.

Because the S/F was indeed underwhelming on release until Light Frame, Expertise, and pattern analyzer. Now its an absolute beast.

Just now, Stilgod said:

Because the S/F was indeed underwhelming on release until Light Frame, Expertise, and pattern analyzer. Now its an absolute beast.

Yeah but then you are in the mid to high 30's. I think the appeal of the SF is that it is somewhat comparable to a stock TIE/D just cheaper and higher PS.

Just now, Stilgod said:

Because the S/F was indeed underwhelming on release until Light Frame, Expertise, and pattern analyzer. Now its an absolute beast.

I don't entirely buy this. I think LWF gave a good reason to start using the ship, but it seriously was no scrub before its release.

And even if if it is the case and it is garbage without those upgrades, what does that say for the agressor? Well, it's good news- wait a couple waves, and it will be one of the best options imperials have.

2 minutes ago, Kdubb said:

I don't entirely buy this. I think LWF gave a good reason to start using the ship, but it seriously was no scrub before its release.

And even if if it is the case and it is garbage without those upgrades, what does that say for the agressor? Well, it's good news- wait a couple waves, and it will be one of the best options imperials have.

Never said it was garbage, just underwhelming. The ships been out for nearly a year. Pre-nerf Palp didn't help it much, and pre-nerf defenders were simply more efficient. Post nerfs and with the new upgrades, S/F's compare favorably with Defenders and Phantoms when comparing cost vs durability vs damage output.

3 hours ago, Stilgod said:

Never said it was garbage, just underwhelming. The ships been out for nearly a year. Pre-nerf Palp didn't help it much, and pre-nerf defenders were simply more efficient. Post nerfs and with the new upgrades, S/F's compare favorably with Defenders and Phantoms when comparing cost vs durability vs damage output.

No you certainly didn't say it was garbage, but many players did. And you're correct in that it was a big winner from the nerfs, because it is a good, fair ship as opposed to the ships that were good and not so fair before the nerf. Hence its high usage now.

It also helps that both pilot abilities are fantastic and they are priced well.

Edited by Kdubb

2 hours ago, PhantomFO said:

Imperial Alpha Strike is a real thing. It's not hard at all to set up for three aces with Cruise Missiles firing 12-15 red dice over three volleys. You have a good chance of erasing a ship outright, giving you an early advantage.

And between Lowrickk and Selflessness, I'll be very surprised if Biggs doesn't finally receive an errata in this next FAQ. I think it's time.

This^^

Im doing good right now with:

Lieutenant Kestal (22) w/ Veteran Instincts (1), Cruise Missiles (3), Cruise Missiles (3), Guidance Chips (0)

"Quickdraw" (29) w/ Crackshot (1), Fire-Control System (2), Cruise Missiles (3), Targeting Synchronizer (3), Guidance Chips (0), Special Ops Training (0)

"Backdraft" (27) w/ Veteran Instincts (1), Fire-Control System (2), Cruise Missiles (3), Guidance Chips (0), Special Ops Training (0)

I erased a torp boat before it could fire in one match. In a deadeye scurgg match, dropped it to 1 hull opening round (opponent rolling three natural evades on all attacks). Cruise missiles are no joke.

Kestals ability is close to crackshot. I rolled a hit/crit with primary on Vader who had focus & evade tokens. He rolled eye,blank,blank and I cancelled his dice. He spent evade token ate a crit. She can punch through with her two dice. I want to try her in a howlrunner swarm. Crackshot and her ability can put some hurt on.

I think the aggressor is gonna take some time to shine, like the SF. Its a different kind of ship people have to get use to.

If it makes you feel any better I flew Keyan Farlander today for the first time and got my ship wrecked first by Kylo auto damage and then more respectably by intensity poe.

Oh and I actually fired Advanced Proton Torpedos unmodifed at Range 1 for only 2 hits cuz reasons??

See its not that bad.

Edited by Boom Owl