Measuring Turrets Through Obstacles

By Ghost1087, in X-Wing Rules Questions

Hi all.

Quick question about turrets, both primary and secondary;

When a small or large ship in particular is using a turret, is the center-to-center line used in determining obstructions? Or is it still the closest-to-closest line?

I've played a few years now and only just now thought about it. I know the Tantive has the rule about its blue center-line preventing a true 360-degree, so it made me think I've been measuring other turrets wrong around asteroids.

16 hours ago, Ghost1087 said:

Hi all.

Quick question about turrets, both primary and secondary;

When a small or large ship in particular is using a turret, is the center-to-center line used in determining obstructions? Or is it still the closest-to-closest line?

I've played a few years now and only just now thought about it. I know the Tantive has the rule about its blue center-line preventing a true 360-degree, so it made me think I've been measuring other turrets wrong around asteroids.

Closest-to-closest.

The center-to-center measurement is only used in relation to Huge ships, and then only to determine if an attack is blocked by the blue center line (except for the C-ROC, which uses it's firing arc instead).

Thanks! I couldn't really find a ruling on it.

Its worth noting range is measured closest to closest with any weapon, even if the closest point isnt in arc and the weapon is arc-bound (long as the target is IN arc thats all that matters).

6 minutes ago, Vineheart01 said:

Its worth noting range is measured closest to closest with any weapon, even if the closest point isnt in arc and the weapon is arc-bound (long as the target is IN arc thats all that matters).

Nope, you have to measure to the closest point which is in arc, RR pg 16:

Quote

When measuring range for an attack, the attacker measures to the closest point of the target ship that is inside the attacker’s firing arc.

1 minute ago, Vineheart01 said:

Its worth noting range is measured closest to closest with any weapon, even if the closest point isnt in arc and the weapon is arc-bound (long as the target is IN arc thats all that matters).

Not quite. Range is measured from closest point in arc to closest point in arc. If a ship is firing with an arc-bound weapon at a ship that lies across the arc line, then only the closest in-arc point of the target ship is used for measuring range. If there is a closer point on the target ship that is out of arc, that point is not used.

Page 6 of the FAQ has a good picture illustrating this (I've attached the image to this reply). Consider the Firespray. The closest point of the Firespray is at range 1 of the KWing, but the closest point in the K-Wing's firing arc is at range 2. If the K Wing were firing its turret at the Firespray, then it would be a range 1 attack (so +1 die if primary weapon turret, no shot at all if trying to use TLT). On the other hand, if the K Wing is trying to fire a torpedo or missile, then that shot would be at range 2, so the K Wing would be able to fire a homing missile, but would not be able to fire a proton rocket.

Firing Arc.PNG

interesting. Could have sworn i saw that somewhere in the FAQ but i dont see it now.
Cause thats what i did originally (since it..yaknow.. makes sense?). Wonder what i read i got confused on, cause the mention of turret was not in the paragraph i remember.

Meh, mistakes were made!

1 minute ago, Vineheart01 said:

interesting. Could have sworn i saw that somewhere in the FAQ but i dont see it now.
Cause thats what i did originally (since it..yaknow.. makes sense?). Wonder what i read i got confused on, cause the mention of turret was not in the paragraph i remember.

Meh, mistakes were made!

You probably confused it with combat abilities which trigger if the target ships is at a certain range. It is possible that the attack is R2, but the R1 ability triggers, because the closest point is outside of arc, but at R1. See Fenn Rau for example.

I think technically in-arc range measurements are closest point of the attacker (not necessarily in arc) to closest point on the defender that is in arc.

In practice this only adds a few millimeters of plastic.

True range and "attack range" can be different numbers. If you're not restricted by firing arc those number will be the same but there are time a ship could be closer than it's attack range.