My friends and I bought into this game pretty hard. We each have full play sets of Awakenings and Spirit of Rebellion. We love the game, but don't love the direction we see it heading. If we look at the current meta, we see that you either need an extremely fast aggro deck OR a deck that can control an extremely fast aggro deck if you want to win. I'm speaking in general terms here, so I freely admit that there are other decks that are viable. In general though, it's fast aggro or control+slow aggro. Top tier games are frequently over by round 2-3. It's rare to see a competitive environment game go to time or to see a loss from decking. Useful cards deal fast damage or control fast damage. Everything else is situational and generally to be avoided.
CORE ISSUE #1 - Games are over too fast and the majority of cards in the current card pool aren't viable for competitive play.
CORE ISSUE #2 - There is a massive product shortage.
These two issues are combining in the following way... Given the massive product shortage, it's very hard for new players to get into this game at this point. Out local community isn't seeing any new blood. If a player is able to get a starter set and handful of packs, they build a deck, show up at the next event and get utterly crushed... never to be seen again. Store events have almost no room for casual play and the lack of product means you can't support both a competitive environment (where players tend to buy enough product for a full play set) and casual play (where players tend to buy a couple of packs at a time, here and there).
We're starting to think that this game isn't long term viable. The only fix we can think of is something like 60 cards decks and 50-60 points worth of characters. That would slow the games down and 'unfocus' the decks, but would make the product shortages even more of an issue. We're currently debating whether or not we want to buy any Empire at War.
Thoughts? Does this game have a real future or is it always going to be fast damage where games are effectively won by round two or three? New players coming in today won't have access to Awakenings or Spirit of Rebellion in any meaningful way, so the only real way to win is to have bought (impossible for new players) in early or spend $$$$$ on expensive, out of print cards.