Has anyone experimented with a career-less character generation/progression system?
I don't mind the careers, but I would be interested to see a more flexible system where you don't have to choose a career in order to advance characters. It would make home brewing a lot easier. Specifically, I want to fun SWRPG in fantasy, and the various fantasy conversions aren't exactly what I want (*extremely* good, but does not fit the tone I want)
And here I am also trying to think of how FF will do Genesys, since creating a bunch of careers every time you want to play another genre will become a huge impediment.