I think it has not been mentioned before, at least my all-of-5-minutes-search-and-browsing of the forums didn't show anything, so...
Can anyone "see" an enlightenment victory situation in the new L5R, assuming that collecting all of the Five Rings in one round remains the appropriate winning condition?
For me, Enlightenment Victory could be enabled by the following two things:
a) have a card that "bullies" the opponent into attacking both phases (so to guarantee the opportunity to claim four rings in one round, as defender and as attacker) which could be the equivalent of Netrunner's current events, and
b) have another card that would enable you to claim the extra (final) ring. Perhaps a Province ability?
Both cards/situations have various "problems", as per usual with similar shenanigans used in the CCG. But is there any way to balance or meet these requirements at all?
Discuss.
PS: Apologies if has been discussed already, will improve my search-fu.
Enlightenment: Activate!
I'm sure FFG could figure out a way to add the enlightenment victory, however, that would likely undo all the wonderful work they have done to make the game interactive. As near as the idea of the enlightenment victory was it quickly became the janky sub-game that was completely non-interactive.
When the game first came out enlightenment was near impossible so it meant something to achieve it. Soon after the complaints rolled in about how it was too hard, AEG started printing cards that made enlightenment easier to achieve, just to appeal to a small subset of their playerbase. What you ended up with is periods of the game where enlightenment was either quick enough to assemble its cards to win or not...but ultimately enlightenment was a glorified game of solitare.
I much prefer how the rings are now an intergral part of the game itself. I'm not necessarily opposed to enlightenment coming back, just as long as it's not done in a way that promotes a non-interactive style of play
This was discussed to death when the first L5R article went up.
Enlightenment was the deck for people that loved card games, but didn't care much for other people. They could have sat at home playing solitaire instead, but there was no prestige or prizes for that.
Enlightenment is gone. It is not coming back. It was not a healthy part of Old5R. Good riddance.
Well.....
There are Five Rings.
There are Five Provinces. Each with a different Ring/Element designation.
Break all Five Provinces!
Originally enlightenment was far from solitaire. Earth, Fire, and Water all required you to either duel or battle other players. You did end up playing a janky subgame which bore little resemblance to the normal contests of military or honor, but that makes thematic sense as enlightenment isn't easy or intuitive.
I'm hoping that enlightenment remains in the game as something that can be done, although not as a victory condition. The enlightenment victory is what attracted me to L5R in the first place, and why my true faction will always be Monks in my heart.
Obligatory:

As a Vorthos/Ned/Bilbo/flavor junkie/whathaveyou, I always found a flavor disconnect between what one assumes Enlightenment signifies in an Asian setting and the fact that you had to go to war in order to achieve it.
CCG enlightenment was either non-competitive or too good. However if the LCG ever adds a card that says "you win if you can claim all five rings this turn" I'd be impressed if anyone ever got that to work. For starters you're going to need a way to generate another conflict. However if your deck can consistently win three attacks in a turn given the opportunity, you probably don't need another card to tell you that you're winning soon.
The fact that was not a balanced mechanic in the old L5R doesn't mean that there cannot be a well designed enlightenment mechanic. The problem is that if it hasn't been done at the beginning, it will be very difficult to include it later on, because balancing an additional condition victory when the game is already rolling on, is quite a challenge. I think it's a shame it's not there, but I wouldn't give it too much thought anyway.
