... In it's entirety, I am betting that Wave XII puts the meta in one of its most balanced states since inception.
All they have to do is nail the Kylo-cepter (which I feel like we all agree is happening) and make sure it comes with some upgrades that will help the Imperial faction out of its slump.
Here are my thoughts:
1) Powercreep has allowed the Rebel and Imperial factions to catch up to Scum and the mind-linked tanks;
2) Rebels are reclaiming jousting intimidation from the days of Biggs Walks the Dogs or BBBZ (this is a good thing); and
3) Acewing is back. Remember when Palp Aces and Commonwealth Defenders were a thing? The training wheels are off of this faction. Palpatine has settled into his throne as the (2 point over-costed) option that he should be. And enter the Tie/SF with its slower dial and intense damage output. I could really go on about how I think that, while not as fun as they used to be, Imperials are so much more balanced since the Palp nerf and the introduction of the SF/Lightweight Frame...
Having said all of that, Scum is right where it needs to be. They still have 2017 Worlds II left in them with what exists right now.
Edit: Wave XI is so passe. Definitely getting all the fixes in XII, though...
Edited by Rinzler in a Tie
