The theme of this list is to have Kylo Ren (either his pilot or crew card with "Starkiller Base Pilot") constantly apply ISYTDS, then have consistent enough crit to always trigger it. List #1 uses a Starkiller Base Pilot with Kylo Ren crew to apply ISYTDS on the enemy ship of my choice. It's less efficient than list #2, but it's more consistent in applying the effect. Anything underlined is mandatory.
VERSION #1: 100 points
Starkiller Base Pilot (40)
Upsilon-class Shuttle (30)
, Fire-Control System (2),
Kylo Ren (3)
, Rebel Captive (3), Pattern Analyzer (2)
“Omega Leader” (26)
TIE/fo Fighter (21)
,
Comm Relay (3)
,
Juke (2)
Darth Vader (34)
TIE Advanced (29)
,
TIE/x1 (0)
, Adaptability (0),
Engine Upgrade (4)
,
Advanced Targeting Computer (1)
List #2 uses Kylo Ren pilot to apply ISYTDS. The big advantage this list has over #1 is higher Upsilon pilot skill, an extra EPT, and having my actions freed up since it's not tied to using the Kylo Ren crew every turn. This is all for a measly 1pt increase. If left alone he will ideally Coordinate whenever possible to ensure that Vader and OL always have their Target Locks applied or to help keep them alive. This version also has the upside of all
potentially
being PS8 for an extremely versatile Coordinate action that can be used before or after any of my aces move. This gives my list an extremely high amount of unpredictability. Despite that, I have no **** clue how to kit out Kylo Ren here. The "all being PS8" is optional but a little too tempting with Coordinate to overlook.
VERSION #2: 98 points
“Omega Leader” (26)
TIE/fo Fighter (21)
,
Comm Relay (3)
,
Juke (2)
Darth Vader (34)
TIE Advanced (29)
,
TIE/x1 (0)
, Adaptability (0),
Engine Upgrade (4)
,
Advanced Targeting Computer (1)
Kylo Ren (38)
Upsilon-class Shuttle (34)
, Veteran Instincts (1), Collision Detector (0), Rebel Captive (3)
Any help finalizing my list would be appreciated!