51 minutes ago, Chibi-Nya said:Can't wait for Squad upgrades to be invented!
Yep!
1 hour ago, Joe Censored said:The X Wings suck issue comes down to some people want to play Star Wars Fantasy Miniatures instead of FFG Space Ships, and would like to see heroes from the movies actually perform like the movies. As pointed out most ships have only a single exceptional pilot that gets play, with some better ships having 2 or so (Quickdraw/Backdraft, etc). I think that is fine for game balance, but isn't great for keeping people excited about playing a Star Wars game.
There's always going to be a best pilot for each chassis; that's pretty unavoidable. 100 point lists don't give much opportunity for 2nd best pilots. It is usually best to just pick the best pilot flying another ship than the 2nd best pilot flying the same ship. 150+ points changes that.
I think it has been a mistake for FFG to stick to 100 point lists, which made sense early in the game since ships had both fewer upgrade slots and the upgrades were not always as good as just putting more bodies down. Now with upgrade slot bloat and more powerful upgrades available, we're down to 2-3 ships as the norm. 100 points is just too limiting now.
Exactly. And my point is not that 100 points should be changed, but the One-Ace-Wonder effect will be a direct sequel of that format that you can't then complain about.
1 hour ago, Rinzler in a Tie said:I really don't think the format is the issue - doesn't raising the point limit just extrapolate existing problems? Let me explain with an example:
Sorry, but any balance issue that uses the Only Chassis Most Needing a Ban as an example doesn't hold much water for me.
Not saying your example is wrong, but that the JM5K is a problem that ruins the game in every way possible.
