What's your opinion on Commander Leia?

By JauntyChapeau, in Star Wars: Armada

I'm curious about the community's thoughts on Commander Leia Organa. I've only run her in a couple games (carrier build AF, 2 Hammerhead, Salvation, GR-75, Shara Bey & 4 E-wings), but in both games (a win and a loss) I've taken a hard look at the Commander slot and couldn't help but feel I'd have been better served by nearly any other commander. I'm just not convinced that she's worth that whopping 38 points.

So, what are your thoughts? How has she performed in the games you've played? I'm willing to accept that maybe she just needs a different fleet to work with.

Apathetic. IMO not worth the points, nothig new to work with, just filling card for the collection.

I just tried her two days ago. She was at first look... great! When I was needing fire power, she could delivered it. When I was needing sharp turn, she was turning like Madine (with Nav Team aboard my 2 Liberty). My carriers where really happy to get 2 more squadrons activate with here and a Expanded Hangar Bay. It was a 600 points fleet, so maybe at 400 points my experience would not be the same but for the first time, it was a good addition to the admiral crew.

Not special like Sloane but at least she is giving what you need when you need it. ;)

I feel that both Tarkin and Leia comes to their own in bigger fleets, more than 400p. In 400p I generally want commander that are as cheap as possible, at least below 30p.

Tarking is great for versatility and multipurpose ships, Leia is great for specialized ships and in general for smaller ships with less command value.

53 minutes ago, JauntyChapeau said:

I'm curious about the community's thoughts on Commander Leia Organa. I've only run her in a couple games (carrier build AF, 2 Hammerhead, Salvation, GR-75, Shara Bey & 4 E-wings), but in both games (a win and a loss) I've taken a hard look at the Commander slot and couldn't help but feel I'd have been better served by nearly any other commander. I'm just not convinced that she's worth that whopping 38 points.

So, what are your thoughts? How has she performed in the games you've played? I'm willing to accept that maybe she just needs a different fleet to work with.

just some thoughts off my head:

Salvation/Yavaris nebbies boosted in their specializations. Stock up on tokens early round(s), then stick to CF/squadron commands respectively to maximize what they do best. maneuver token usage only when needed, and quick switch to powerful 5 point eng command if nebbies are in trouble(or 3 shields with redemption/eng teams)

Torp Hammers, equipped with Task Force Organa and External Racks can fire 4 black dice and reroll 3 of them with just a boosted CF command on that turn. They can crawl at speed 1 but turn well with 2 yaw, then rocket from speed 1 to 3 with one boosted nav command. Cheap, expendable and deadly.

LMC80s can do very well with her as all their key commands are boosted. Boosted Nav command with nav team lets them turn in to their enemies, boosted CF command increases firepower, boosted eng commands afterwards to keep it alive in the end game. SFO/support officer for dial insurance.

Note that her ability to boost your dials with a token effect can effectively replace several upgrade cards, in the right fleets. i.e. I am not putting DTT on Salvation anymore with her around unless my rolls are really bad(and that means new dice for me), or I can now put something else like QBT

Edited by Muelmuel
2 minutes ago, Muelmuel said:

just some thoughts off my head:

<snipped to save space>

Those are some good ideas. Are they from personal experience? Have you been able to play a bunch of games with her? I haven't had a chance to run her as much as I'd like.

She's not easy to use, and you definitely have to build your fleet around her (unlike, say, Dodonna).

I continue to believe in her potential - but she will need practice and the use of specific build archetypes. Probably a bit overcosted, but not useless by any means.

42 minutes ago, Muelmuel said:

Note that her ability to boost your dials with a token effect can effectively replace several upgrade cards, in the right fleets.

I used to think the same thing with Vader. Hey, I save points on ordnance experts/leading shots, kinda neat! Only thing is then I'm just paying for a commander. If I paid for those ordnance experts/leading shots, I could still afford Ozzel and have an actual ability. Now, with Arqs Vader has found a home, so hopefully Leia will too, but I can't find justifying her cost. I used her in a store champs (finished 4th) and found a list I had fun with (EF Pelta let me change speed on my 4 squadroning flotillas), but I think her cost/benefit ratio is off compared to a lot of other rebel commanders.

Classic Ben (AKA @Vergilius) has his Madine love and making him good. I have Leia. Gimme a few games and I'll post some thoughts soon enough....

If you've ever truly played Tarkin in close game... Tarkin is probably one of the best designs of the whole game. You really have to think to make his useful, as he drops the SAME token to every ship each turn.

Tarkin is Armada game play embodied.

38 minutes ago, Caldias said:

I used her in a store champs (finished 4th) and found a list I had fun with (EF Pelta let me change speed on my 4 squadroning flotillas), but I think her cost/benefit ratio is off compared to a lot of other rebel commanders.

The problem with admirals like Leia, is you have to use them with a good timing instead of admiral like Ackbar or Motti that their ability is always on. With Leia, if your planning is not good enough (3 dial ship) you can loose alot of her. Like many other thing in Armada, it will always depend fo the way the game is running. You can take some modification that will never get used because it didn't just come to this. Armada is really a game of opportunity. Sometimes it will work the way you planned it... sometimes not. That is maybe the strongest point of interest in that game :)

She goes really well with the ships she came with - the Hammerhead's lets you go from 1 to 3 to jump in the con fire for the shot you know you will have then Nav to stay on target the next turn, or vice versa, 3 to 1 when in range and know they won't be escaping then con fire the future turns.

Leia Torp Hammerheads with Rack's pack quite a punch. 4 blacks out the front with 1 reroll (or more if fitted with Ord experts but prefer to go with boarding engineers even if it messes with Leia for one turn)

Really nice for Liberty too (especially with a Support Officer to ditch and reset dials as needed)

Edited by KovuTalli

Boarding engineers dont mess with leia if you use a token. I also felt she increases the value of command manipulating officers.

5 hours ago, xerpo said:

Apathetic. IMO not worth the points, nothig new to work with, just filling card for the collection.

Couldn't disagree more she is really good on a small ship build. Probably my new go too. This is after 5 games with her.

I like her, but she is too expensive. I'd like her more at 28 points.

1 hour ago, Tirion said:

Couldn't disagree more she is really good on a small ship build. Probably my new go too. This is after 5 games with her.

Say hi to Sloane when you see her in the Avenger killing 2 of your "small ships" per-shot, per-turn.

1 hour ago, xerpo said:

Say hi to Sloane when you see her in the Avenger killing 2 of your "small ships" per-shot, per-turn.

Already have...... And @ 28 she would be WAY to cheap. She's amazing for yavaris, any ship that likes to change it's speed so most of them, Great with anything that will take a cf. Can save your behind if you get a bad crit on a small ship.

I think she has a bigger effect on the game than ackbar or tarkin.

7 hours ago, geek19 said:

Classic Ben (AKA @Vergilius) has his Madine love and making him good. I have Leia. Gimme a few games and I'll post some thoughts soon enough....

I can't wait to read this. :)

MSU lists. She will shine with more ships that have a 1 command. CR90's and Hammerheads. Like Tarkin she needs numbers to get her value back.

Edited by Beatty
9 hours ago, JauntyChapeau said:

Those are some good ideas. Are they from personal experience? Have you been able to play a bunch of games with her? I haven't had a chance to run her as much as I'd like.

I haven't so much as gotten my mitts on her exp pack yet haha. But these are my thoughts esp from games where I found I would have been better off with one more token command

1 hour ago, Beatty said:

MSU lists. She will shine with more ships that have a 1 command. CR90's and Hammerheads. Like Tarkin she needs numbers to get her value back.

I think they nerfed trc90s because of her. She probably is now the commander that makes trc90s work best in their new nerfed state

Leia + torp hammers + OE + tfo + apt has same % chance to proc apt as an mc30 side arc + OE + apt with cf token. (Total black dice and rerolls of 7)

Only diff is the extra dmg mc30 can deal and slightly stronger ability to double arc proc.

Never mind, got it.

Edited by Maturin
Task force Organa!

Leia is a good commander I don't know why people are saying she is to expensive ackbar is the same point cost and he adds two dice, but only out your side that does boost damage output but so does Leia but she gives a little bit more consistency and more flexibility with a confire command. With a nav command she is ozzle. She helps make cheep carriers out of GR-75s and boost all Ships engineering value. While I do think she shines more on command 1 Ships, she is still usable on large ships as well put nav teams on a MClady and she is ozzle and madine with nav commands, she is a good solid commander.

7 hours ago, Muelmuel said:

Leia + torp hammers + OE + tfo + apt has same % chance to proc apt as an mc30 side arc + OE + apt with cf token. (Total black dice and rerolls of 7)

Only diff is the extra dmg mc30 can deal and slightly stronger ability to double arc proc.

Only that with the mc30 you can fly Dodonna to seek the best out of those APT's, Leia is not giving you room for that, besides is 18 points more expensive. In the end is just the same, but weaker, slower and less efficient.