3 Double Epic games played so far with one "finger" of four M3s selected during each game. I am not going to talk about maths or synergies or the like, simply my experience.
IMHO this upgrade choice is quite weak if you play 300+ pts. The "target rich" environment means also that there are few safe holes where you can hide to push the recharge button. 2 pts is perharps a little too expensive if you must suffer one Ion token to recharge. We really does not care about pts value when playing Team Epic but I think this Mod is much better when you play 100/6.
I enjoy new game mechanics. I think the "Ion to Recover" mechanic is good and simple. A little regeneration capacity with the "Divert Power from Engines to Shields" PC way of gaming.
During Epic Play if you Recharge early during the game... You probably die next turn. 1 pt cheaper that "Hull Upgrade" but that Ion token...
Do you equip this upgrade playing 100/6?. Thanks for sharing your experience.