Would anyone have the interest and capability to write a custom squad builder for a completely rebalanced version of the game using house rules that I'm developing? I'm not normally a web coder so I can't really be bothered to write the app myself. For the house rules I'm fundamentally changing several things:
- Points doubled to 200 for better granularity
- All pilots now get an 'upgrade' stat which determines how much upgrade cards cost (1 = low, 2 = medium, 3 = high)
- All upgrade cards now have three corresponding costs. For example Veteran Instincts is 1 / 2 / 3.
- Every upgrade card and pilot card has been changed as a result.
- I have a few custom upgrade cards that I am adding for balance purposes.
- I expect to update the rules as time goes on to tweak values and more importantly keep adding / adapting to new FFG content. So I will need to have different revisions of the house rules.
Building the squad builder would not be a trivial effort because it needs to be built from the ground-up with multiple version control.
I am not anywhere near done finishing the House rules yet, but I am documenting everything in a Google doc. The thought was that I may be able to export the relevant sheets as .csv which could then be read in by the squad builder.
I asked @geordan but he's pretty booked, ditto on @sozin
Haven't pinged @voidstate yet.
Thanks.
Ships done
(as of August 1)
:
Imperials
- TIE Fighter
- TIE Advanced
- TIE Interceptor
- Inquisitor's TIE
- TIE/fo
Rebels
- X-wing
- Rebel Y-wing
- B-wing
- Z-95
Scum
- Scum Y-wing
- Z-95
- IG-2000
- Protectorate
Ships remaining:
- Imperial Firespray
- TIE bomber
- Lambda Shuttle
- TIE Defender
- TIE Phantom
- VT-49
- TIE Punisher
- TIE/sf
- TIE Striker
- Upsilon Shuttle
- TIE Aggressor
- A-wing
- YT-1300
- Rebel HWK-290
- E-wing
- YT-2400
- K-wing
- T-70 X-wing
- VCX-100 Ghost
- Sabine's TIE
- Auzituck Gunship
- Scum HWK-290
- Scum Firespray
- Starviper
- M3-A Scyk
- YV-666
- Kihraxz
- Jumpmaster 5000
- Mist Hunter
- Shadow Caster
- Quadjumper
- Scurrg Bomber