Hey folks, a comment that I seem to typically get on my listed fleets is that they need more activations. So, to try to boost some activations (from my 3 to 5), I have created this monster.
No Vader Commander but JJ to direct the cannons. Howlrunner and her TIE escorts may not last long but should fight valiantly until the bitter end. I feel that Rebel bombers would pose a pretty serious threat.
The thought of downgrading the Glad has crossed my mind to get some more TIEs in here...
Thoughts?
Rolling Thunder
Faction: Galactic Empire
Points: 400/400
Commander: Moff Jerjerrod
Assault Objective: Targeting Beacons
Defense Objective: Contested Outpost
Navigation Objective: Intel Sweep
Gozanti-class Assault Carriers (28 points)
- Suppressor ( 4 points)
- Minister Tua ( 2 points)
- Electronic Countermeasures ( 7 points)
- Slicer Tools ( 7 points)
= 48 total ship cost
Gladiator II-Class Star Destroyer (62 points)
- Demolisher ( 10 points)
- Ordnance Experts ( 4 points)
- Rapid Reload ( 8 points)
= 84 total ship cost
Gozanti-class Cruisers (23 points)
- Comms Net ( 2 points)
= 25 total ship cost
Gozanti-class Cruisers (23 points)
- Comms Net ( 2 points)
= 25 total ship cost
[ flagship ] Imperial II-Class Star Destroyer(120 points)
- Moff Jerjerrod ( 23 points)
- Devastator ( 10 points)
- Defense Liaison ( 3 points)
- Gunnery Team ( 7 points)
- Phylon Q7 Tractor Beams ( 6 points)
- Electronic Countermeasures ( 7 points)
- X17 Turbolasers ( 6 points)
- Leading Shots ( 4 points)
= 186 total ship cost
1 "Howlrunner" ( 16 points)
2 TIE Fighter Squadrons ( 16 points)