A normal day inside the ISD Morpheus' bridge, heading towards an off-records mission to secretly investigate and eliminate any signs of rebellion in the Outer Rim, when thorugh the window a the space is cut by 20 spearheads of ISDs dropping out of hyperspace in an ambush, the records show those were ships that long ago disappeared after a pirate attack. They immediately open fire on the the Special Ops 000- Fleet, focusing on the flagship, Morpheus. In a desperate attempt of retreat and under heavy fire, the ISD does an emergency jump to hyperspace, although mid-jump the Hyperdrive blows up due to the heavy damage sustained. The ship stops, no engines functional, communications broken. The engineers are quickly assigned the task of fixing the comms in order to communicate with the Imperial Navy for a rescue mission. The next morning, one of the engineers is found dead. At this moment, all officers are gathered in the bridge. The pirate ambush could only have happened under 1 condition: betrayal. No one other than the bridge crew could have known such precise information, and the killing of the engineer meant the traitor was sabotaging the ship, and so he should be found and executed as soon as possible. All of the officers who knew about the ship's information were put under lockdown in the bridge and the dormitories underneath in order to investigate and finish him off so the ship may fly safely again.
Welcome to the 7th game of Mafia in the forums! (I will now copy Biggs because he describes it best)
THE RULES, BRIEFLY:
No editing your posts.
No talking Out Of Thread unless you are able to do so.
Don't quote (or pretend to quote) Moderator PMs.
Don't spectator-post or like.
Don't post after hammers or daykills.
Don't post after dying.
Don't fake day actions.
DON'T EDIT YOUR POSTS.
DON'T TALK OUTSIDE OF THE THREAD!
What's this game like?
I'm looking for 13 players, but I can scale up if we have enough interest! Each "Day" will last 48 hours, and each "Night" will last 24 (or until all night actions are in, whichever comes first). Each day you will need to find and vote to kill the pirates.
You can do this by typing "##Vote PlayerName". You only get one vote, so if you vote again it changes your vote to another player. You can also "##vote no one" and skip your lynch for the day if the majority agrees. This is not a good idea. You are proud imperials, and catching the traitor piratess and maintaining order is more important than one or two of you being killed by mistake. It is important to always be communicating. If someone is being quiet after all, they may just be the a pirate trying to hide their true identity!
After the day ends, or the "hammer" falls (a majority votes on a target) it becomes Night on the ship. While most crew will return in for their quarters, and the pirates become active and cause mayhem. The mafia are able to "##Kill" a player each night, so you'll have to find them quickly! Fortunately some of you may be better equipped for this than the average bridge crew member, and have your own strengths that come into play at nightfall.
What If I am not Playing?
Then please don't post in this thread, or like posts in this thread. You can certainly read it, though.
How do I win?
Read your role PM, it will tell you what you need to do to achieve victory!
Day 1:
Day 2:
Edited by Visovics