Yet another Sloane list....

By Darth Lupine, in Star Wars: Armada Fleet Builds

Normally I don't post lists for opinions, but I'm curious as to the consensus on this. Opinions, please!

+++ Three up modded (Star Wars Armada) [400pts] +++

++ Standard (Imperial Navy) [400pts] ++

+ Gladiator Star Destroyer [166pts] +

Gladiator I-class Star Destroyer [76pts]: Assault Proton Torpedoes [5pts], Ordnance Experts [4pts], Skilled First Officer [1pts], •Demolisher [10pts]

Gladiator I-class Star Destroyer [90pts]: Assault Proton Torpedoes [5pts], Ordnance Experts [4pts], Skilled First Officer [1pts], •Admiral Sloane [24pts]
. . Rules: Flagship

+ Gozanti-class Flotilla [48pts] +

Gozanti-class Cruisers [25pts]: Comms Net [2pts]
. . Rules: Flotillas

Gozanti-class Cruisers [23pts]
. . Rules: Flotillas

+ Quasar Fire Cruiser-Carrier [72pts] +

Quasar Fire I-class Cruiser-Carrier [72pts]: Expanded Hangar Bay [5pts], Flight Controllers [6pts], •Wulff Yularen [7pts]

+ Squadrons [114pts] +

Lambda-class Shuttle [20pts]: •Colonel Jendon [20pts]
. . Rules: Heavy, Relay X

TIE Defender [37pts]: TIE Defender Squadron [16pts], •Maarek Stele [21pts]
. . Rules: Bomber, Grit

TIE Fighter [40pts]: 3x TIE Fighter Squadron [24pts], •"Howlrunner" [16pts]
. . Rules: Swarm

TIE Interceptor [17pts]: •Ciena Ree [17pts]
. . Rules: Counter X, Swarm

+ Objectives +

Assault Objective: Most Wanted

Defense Objective: Fighter Ambush

Navigation Objective: Superior Positions

++ Selection Rules ++

Bomber: While attacking a ship, each of your Critical icons adds 1 damage to the damage total and you can resolve a critical effect.

Counter X: After a squadron performs a non-Counter attack against you, you may attack that squadron with an anti-squadron armament of X blue dice, even if you are destroyed.

Flagship: A flagship is a ship equipped with a Commander card. A fleet must have one flagship and cannot have more than one.

Flotillas: When a flotilla would overlap another ship (or be overlapped by another ship), deal one facedown damage card to the flotilla. Do not deal a facedown damage card to the closest ship the flotilla overlapped (or that overlapped it) unless that ship is also a flotilla. A flotilla cannot equip a Commander upgrade card.

Grit: You are not prevented from moving while you are engaged by only 1 squadron.

Heavy: You do not prevent engaged squadrons from attacking ships or moving.

Relay X: When a friendly ship resolves a Squadron command, up to X of the squadrons it activates can be at distance 1-3 of you.

Swarm: While attacking a squadron engaged with another squadron, you may reroll 1 die.

Created with BattleScribe (https://battlescribe.net)

Since it's clear you're planning on keeping your carrier back a bit from the action and using a relay, maybe that should be your flagship instead. If you do that, maybe put Tua & ECMs or RBDs on it to extend its lifespan. Otherwise, looks pretty good. The text output of this list is kinda clunky, though- try using ArmadaWarlords instead. (armadawarlords.hivelabs.solutions)

Don't like warlords....lol. I have a history of putting my Admirals in the thick of the fighting...were they belong, IMO. Don't have the points for Tua or I'd put her on there. Thanks for the feedback!