Normally I don't post lists for opinions, but I'm curious as to the consensus on this. Opinions, please!
+++ Three up modded (Star Wars Armada) [400pts] +++
++ Standard (Imperial Navy) [400pts] ++
+ Gladiator Star Destroyer [166pts] +
Gladiator I-class Star Destroyer [76pts]: Assault Proton Torpedoes [5pts], Ordnance Experts [4pts], Skilled First Officer [1pts], •Demolisher [10pts]
Gladiator I-class Star Destroyer [90pts]: Assault Proton Torpedoes [5pts], Ordnance Experts [4pts], Skilled First Officer [1pts], •Admiral Sloane [24pts]
. . Rules: Flagship
+ Gozanti-class Flotilla [48pts] +
Gozanti-class Cruisers [25pts]: Comms Net [2pts]
. . Rules: Flotillas
Gozanti-class Cruisers [23pts]
. . Rules: Flotillas
+ Quasar Fire Cruiser-Carrier [72pts] +
Quasar Fire I-class Cruiser-Carrier [72pts]: Expanded Hangar Bay [5pts], Flight Controllers [6pts], •Wulff Yularen [7pts]
+ Squadrons [114pts] +
Lambda-class Shuttle [20pts]: •Colonel Jendon [20pts]
. . Rules: Heavy, Relay X
TIE Defender [37pts]: TIE Defender Squadron [16pts], •Maarek Stele [21pts]
. . Rules: Bomber, Grit
TIE Fighter [40pts]: 3x TIE Fighter Squadron [24pts], •"Howlrunner" [16pts]
. . Rules: Swarm
TIE Interceptor [17pts]: •Ciena Ree [17pts]
. . Rules: Counter X, Swarm
+ Objectives +
Assault Objective: Most Wanted
Defense Objective: Fighter Ambush
Navigation Objective: Superior Positions
++ Selection Rules ++
Bomber: While attacking a ship, each of your Critical icons adds 1 damage to the damage total and you can resolve a critical effect.
Counter X: After a squadron performs a non-Counter attack against you, you may attack that squadron with an anti-squadron armament of X blue dice, even if you are destroyed.
Flagship: A flagship is a ship equipped with a Commander card. A fleet must have one flagship and cannot have more than one.
Flotillas: When a flotilla would overlap another ship (or be overlapped by another ship), deal one facedown damage card to the flotilla. Do not deal a facedown damage card to the closest ship the flotilla overlapped (or that overlapped it) unless that ship is also a flotilla. A flotilla cannot equip a Commander upgrade card.
Grit: You are not prevented from moving while you are engaged by only 1 squadron.
Heavy: You do not prevent engaged squadrons from attacking ships or moving.
Relay X: When a friendly ship resolves a Squadron command, up to X of the squadrons it activates can be at distance 1-3 of you.
Swarm: While attacking a squadron engaged with another squadron, you may reroll 1 die.
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