Suggestion: Future alternatives to the core set.

By Daedalum, in Warhammer Fantasy Roleplay

  • A boxed set containing everything from the core set, bar the manuals, might appeal to larger player groups, those with a preference for PDFs or those in need of extra dice.
  • Race specific player packs, these would have all the cards and career sheets available to a specific race, as well as dice. Perhaps with extra player stand ups. This would allow easy expansion of group size and appeal to players who don't like to share :P, or would like to explore the rules available on the cards but cant justify investing in the core set.

Yay or nay?

i think you have a good point. i am not sure what is happening with other groups but it seems like one person is probably buying every thing for the game group and everybody else benefits from the gm's generosity. the adventurer's kit was not really what i thought it would be. maybe a player's kit would include a pad of character sheets; a set of basic action cards; i don't know. you just need everything. how about all the action cards, career abilties, talents, all the careers, and all the dice? how much would that cost?

I'd just be happy if they re-released the PDFs with a background I can turn off. I picked up the PDF while waiting for my boxed set to arrive and its making my Acrobat cry...I won't even get into how much it's going to make anyone's printer cry if they want a backup copy printed out or a few pages for handouts/reference.

Given the need to engage players in the excitement of the purchasing experience, I think race-based player packs would probably be a good idea anyway. Career-based player packs are another possibility, but I think these would have to be larger packs focused on groups of related careers - obvious career-packs would be Priests, Wizards and Warriors, but you'd probably need Urban, Rural and Political packs, too.

The danger, of course, is that you end up with a glut of products, and the larger packs being too expensive for the casual player.

Cheers

Sparrow

Or you could sell the crds in booster packs!

I just hope they dont do the cheesy GW thing from the 90s of inserting cardstock cards into the books and insist you "cut them out with a pair of scissors and have fun"!

I like the fact that you can buy the books as PDFs, that was a nice move by FFGW, lets even naysayers take a look at the game for cheap, not that I have yet, but I might grow bored one day and say "eh, I was going to spend this $5 on beer, but I could check this out and spend this other $5 I have on beer!"

I doubt this will ever happen because the core set > the sum of its parts. I'm sure FFG considered other packaging option when before they decided on the core set and choose this way for a reason. We've already got another thread going about being able to buy the cards separately, but which cards? Not everyone needs all the spells/invocations. Players probably don't need wounds, insanities, locations, or probably conditions. However, you can't do chargen without the career sheets and career ability cards, but a set with all of these plus action/talent cards (even minus the wizard/priest ones), plus dice, plus stand ups and counters, and the basic rulebook probably couldn't be priced low enough to make it a viable product. Then you'd need a set with the ToB and all the priest career stuff and action cards along with a Wizard's set with the ToM and the wizard careers and spells. Then half the people would complain that the player's pack doesn't allow them to play a wizard/priest without additional purchase, but if you lumped all that stuff into a single product, the other half would complain that it had stuff in it they would never use and cost nearly as much as the core set. Hey, if all my players are going to buy their own player sets, then as GM don't I just need a set with the rulebook, ToA, and the wounds, insanities, locations, and condition cards? Also dice and monster standups. Oh, and some counters. Oops, Party sheets too. Again, potentially too many products at price points that don't make them a good value vs. just biting the bullet and getting the core set if you are really interested. Also potentially adds confusion for the uniformed purchaser.

i got really excited and thought this thread was going to be about modding the game for 40,000... lol

the only thing i really want to see right now myself is a career expansion. there are very few "advanced" careers in the game right now (and those are actually intermediate careers) and i would like somewhere to go after i finish the two existing priest careers. also i know my elf buddy feels left out that there are 0 advanced careers for him to choose from. (we play a bit realistically and there is no way he could become a swordmaster, not that he wants to, because in the warhammer world they are trained from birth to be swordmasters) but more intermediate and some advanced careers please FFG!!!!

I wait for an expansion with nasty rules. I need something that would bring grater threat to players than the core set and, of course, I look forward to new careers, action cards, and so on.

What we need now are guns... lot of guns... happy.gif Nah, just joking... I'd like new schools of magic, advanced careers and rules for mutations, something that I really miss from previous editions of WHF

The new box set needs something that can help entice more female gamers into playing.

...Hot ones, preferably.

Necrozius said:

The new box set needs something that can help entice more female gamers into playing.

...Hot ones, preferably.

I'm married... but great point!

In the long run, isn't it cheaper for everyone to buy their own boxed set?

Each player needs:
1 set of Dice (roughly 3 boxes of current dice sets) $36 (roughly)

1 set of career cards (Cost ???)

1 set of spell/action cards (Cost ???)

Box to store everything in (Adventurer's toolkit will do at $29.00.)

I'm betting that the cost of the cards added in to the $65 dollar pricetag already would warrant the purchase of your own boxed set to compensate.

LeBlanc13 said:

In the long run, isn't it cheaper for everyone to buy their own boxed set?

Each player needs:
1 set of Dice (roughly 3 boxes of current dice sets) $36 (roughly)

1 set of career cards (Cost ???)

1 set of spell/action cards (Cost ???)

Box to store everything in (Adventurer's toolkit will do at $29.00.)

I'm betting that the cost of the cards added in to the $65 dollar pricetag already would warrant the purchase of your own boxed set to compensate.

Yes! I did just quote myself....

Anyway, taking a look at recent trends with cards. Most card expansions for other systems are running pretty expensive. A 60 card set of Faction Cards in Warmachine Mark II are costing $19.00 USD and are comparible to the quality in the WFRP3 boxed set. I've looked at expansions for other games that are purely card based, such as Cuthroat Caverns and see their expansions costing in the $24.99 USD range for roughly the same number of cards. Warhammer Invasion, published by FFG charges roughly $9.95 USD for a pack of 40 expansion cards for that game. This might be a gauge to determine FFG pricing, but who knows.

Frankly, I'm fairly certain if this option were presented to players it wouldn't be much cheaper than buying a core boxed set anyway. With a core boxed set you'd get everything you need, plus a whole lot more.