1 hour ago, Sparks Duh said:Honestly, I can't believe this has been an argument that has gone on for five fckn pages!
I can't believe that someone won't buy the game because of generically named characters either. What an idiotic reason to not play a game, really.
Personally, I love the generic named characters if only for the fact that I don't have multiple characters on the table with the same name. You don't see in movies that every stormtrooper is named Fred Cannotaim. No, they are fckn stormtroopers. Not every ewok is named. Only a few, the rest are just fckn ewoks!
Why the hell is this even an argument??
You see, when two or more people have differing opinions on a topic, something beautiful happens. A stork brings them an argument. What's idiotic about something being a deal breaker for someone? It's pretty obvious FFG made the change for accessibility purposes. There's a richness to the lore of having every character feel unique, even if mechanically they aren't. I can see how this, along with the host of other changes made to the game might be a tipping point for players with a lot of time spent on the CCG. Comparing movie characters without names to characters who until now always had a name doesn't really work. Star Wars also has sort of a reverse naming convention happen, with characters being named for no reason or being named after the fact to sell merchandise.
18 minutes ago, JJ48 said:Well, in Decipher's CCG, we had Stormtrooper, Green Squadron Pilot, Rodian, Vine Snake, etc.
The CCG also went and named everyone they could either make up or find some EU/merch name for. Which came first, Lt. Chicken or Imperial Officer number whatever?