I'm fairly inexperienced with Armada, so please go easy on me. On the whole, I prefer builds that don't use tons of upgrades. I'd rather focus on good movement and target selection than trying to stack up mutually supporting combos.
So I tried to pull this together as a relatively minimalist list for casual play.
Faction: Galactic Empire
Points: 397/400
Commander: Darth Vader
Assault Objective: Advanced Gunnery
Defense Objective: Fleet Ambush
Navigation Objective: Dangerous Territory
[ flagship ] Interdictor-class Suppression Refit (90 points)
- Darth Vader ( 36 points)
- Wulff Yularen ( 7 points)
- Overload Pulse ( 8 points)
- Targeting Scrambler ( 5 points)
= 146 total ship cost
Gladiator II-Class Star Destroyer (62 points)
- Demolisher ( 10 points)
- Assault Proton Torpedoes ( 5 points)
= 77 total ship cost
Arquitens-class Light Cruiser (54 points)
- Spinal Armament ( 9 points)
= 63 total ship cost
Gozanti-class Cruisers (23 points)
- Comms Net ( 2 points)
= 25 total ship cost
1 Dengar ( 20 points)
2 TIE Interceptor Squadrons ( 22 points)
2 VT-49 Decimators ( 44 points)
The idea is simply to outgun the opponent and make it very hard for them to take out the flagship with its huge engineering value. Vulnerability to squadrons is taken care of with the high Counter value of my own squadron selections.
Is it awful? When suggesting improvements, please be aware that I only have "one of everything" to throw in - no duplicates. And no ISD either.