6 minutes ago, Icelom said:This is simply wrong,
Spending the evade is spending a future action as well.
1. to save death
2. stop a crit (even then i have let crits through)
3. if you dont have a critical action next turn (you know you will be out of both offensive and defensive combat next turn so you can take the evade without costing you another action... this is not 100% true because sometimes you may want to be moving your target lock in that situation).
IF you always use the evade, you wont do well with omega leader or any other commrelay juke ship.
Commrealy is 3 points so you can run juke every turn without having to use an action to do so with the added benefit that it can be used on d-fence only if required.
Go ahead, let your ships take preventable damage. Great idea, I was completely wrong.