I do understand the game mechanics part, but what does this mean from narrative point of view?
- Using this talent, does the PC intimidate adversaries with his/her appearance and (threat of) actions, so very similar to coercion skill?
- Or rather, is it like control upgrade of Influence power, where PC force the target to adopt an emotional state, so like using a force power on someone, only without rolling a white dice?
The mechanics is nice and despite being conflict talent, it is a nice non-lethal alternative of gunning down adversaries in a fighting encounter. Being a talent that can be used repeatedly, I can not properly imagine what it means form the narrative.
Any ideas are welcome!