I think the Auzituck shows potential as a decent tank. Wullffwarro in particular can move past being "just a tank" into the heavy-hitters category. Here's what I'm thinking of running:
Wullffwarro (43)
Auzituck Gunship (30), Expertise (4), R2-D2 (4), C-3PO (3), Vectored Thrusters (2)
Dash Rendar (57)
YT-2400 Freighter (36), Lone Wolf (2), Heavy Laser Cannon (7), Rey (2), Outrider (5), Smuggling Compartment (0), Feedback Array (2), Counter-Measures (3)
Totalling 100 points.
Dash is pretty standard for this meta - fast, action efficient (with Rey) and deadly. The Feedback array eliminates the doughnut hole aces so love to exploit, and counter-measures helps against both ordinance (JM5Ks, mostly...) and swarms. Wullffwaroo is a mini fat Han - with Reinforce, 3P0 and R2-D2 he can tank 3 damage a turn, and expertise gives him some real firepower once his pilot ability kicks in.
The big threat to the list is TLTs, since Wulf doesn't have the tools to close to range 1 or defend against 4+attacks, and Dash hates R1 anyway. Miranda in particular could cause some long-term grief, and Dengar/Tel's jousting power could be a problem. What do you think?