So beside talking with the person before hand what are some way to reduce slow play by someone that winning and knows going another turn risk them the game.
We had a player that would measure every ship maneuver on both sides. He sometimes took 10 minutes to move on ship. At the 90 minute marks we had table done, and this table was at start of round 3.
We where thinking 135 diving by two gives each player roughly 67 minutes each, then 11 minutes per round. So almost have a timer where if they go over 11 minutes they lose the rest of their activtion. But that seem a bit of a major move to make.
Any suggestions