TI map hexes

By ojve, in Twilight Imperium 3rd Edition

Hi!

A couple of days ago I bought a copy of TI and tomorrow I have my first game scheduled. As I began preparing for the game I realize I had been given two copies of the cardboard sheet containing the markers for The Mentak Coalition, and no sheet for the Cardakk Nor.

I expect this will be resolved by FFG, but I really don't want to have to cancel my game tomorrow because of this. If anyone could provide me with some information about the hexes that I am missing so that I can proxy them it would be great.

As it stands I, this is what I have:

Systems with planet: Systems with all planets except Tren'Lak, Quinarra (I believe these 2 are on the same hex), Quann

Special systems: 1 supernova, 2 asteroid fields, 1 nebula. I believe these are correct.

Other: 5 empty systems, 2 wormholes (1 alpha, 1 beta)

If anyone would be willing to compare with the hexes of their copy of TI and answer the following questions, I would be overjoyed.

- Does the home system of Cardakk Nor and the system of Quann have any features other than the planets?

- Am I missing any special systems?

- Am I missing any wormholes (he hexes with only a wormhole and no planets)?

-This is probably answered by the previous two questions, but how many empty systems should there be?

Thank you!

Thomas

Tren'lak and Quinarra have the same symbol at the bottom of their planet resource card indicating that they are the two planets in the home system for Sardakk N'orr. Quann is in a system with the other end of wormhole B. Your special systems are correct, as for your number of empty systems, I cannot confirm that myself for you since I've mixed my tiles from Shattered Empires into the box but you should have a total of 43 tiles. Hence, if you only have the two systems above missing, then you should currently have 41 planet tiles.

There are 6 empty systems.

Cool! Thanks a lot!!

//T

This answer probably comes too late, but you should still have enough game components to play the game even with this error. You won't be able to use Sardakk N'orr and you probably shouldn't use Mentak (since they'll have more tokens than they should), but there should still be enough races to go around and enough tiles to build a complete galaxy, if memory serves. Just skip the setup step that tells you to remove X tiles before distributing the rest.

There's no reason he couldn't use the Mentak. Just make sure they are limited to 16 command counters, 3 leaders, etc.