As per my habit of creating characters that are contrary to type, I've made myself a Hutt Ascetic (3,2,2,2,4,2). This is my first force user, and I find myself wondering what I don't know I don't know. Specifically, I'm uncertain if I have a reasonable path to dealing with the Hutt's limited movement (can not take more than one movement per turn).
My initial build included the first level of Ebb/Flow for role play reasons. My plan was to take the Niman Discipline as a second spec and use Draw Closer to deal with range issues in combat. After a session, I think I will need to grab up the Force Leap powers in the Enhance tree. I like Ebb/Flow, but I think that XP needs to go into Enhance quickly, and that once in battle I will likely just be using Draw Closer to generate successes.
My questions are: Are their movement options I am not considering? Is Ebb/Flow still worth putting 20 XP into for strain delivery and strain healing? I suppose a character might not always be able to use a lightsaber, though an Asthetic can't really carry much.
Story note: We are trapped on a poor, low tech world, and my Hutt lost an arm in the first session due to some very bad luck. There are rumors of someone who might be able to clone limbs, but I think that is many sessions away, if ever. Does this suggest a different path for force powers?