Had this problem with an Auzituck the other night. I had reinforced the fore section and my opponent had me squarely in arc side on. Where is he shooting me? Fore or aft? If I had been on an angle, even a slight one, I would suggest closest point to closest point is the deciding factor, but that wasn't the case.
Problem with fore/aft distinction
What matters is whether the attacker is in or out of arc. You're in arc, so you are attacking the fore.
Good question...
I don't have the ship yet so haven't encountered this. In a casual setting I'd roll a die, hits and crits he has to attack the fore, blanks and focus he has to attack the aft - or somehing to that effect.
Interested to hear from others what the 'official' resolution should be.
It doesn't matter which bit of the enemy ship was closest. If any of the attacking ship is inside the defender's firing arc then it's the Fore, if not then it's the Rear.
Functionally it makes the Fore side of the token cover a slightly larger area of table than the rear.
RTFC applies.
Edited by SOTL
Thanks thespaceinvader and SOTL for your help. We played a proxy game and didn't have the card. A Lot clearer than I realised. What's RTFC?
Read The Fething Card.
Ah. The eye dee ten tee error. Got it.
Reading this thread I realized the Auzituck enjoys a convenient interaction with the rules for ships attacking with their edges parallel.
Imagine the same scenario with an obstacle between the right corner of the attacker's ship and the forward corner of the Auzituck. Because there is no "closest point" The attacker decides the line of the attack, and in most circumstances should choose the unobstructed line. In the scenario described, the Auzituck does not get an extra green die, but still benefits from the Reinforce. It's like Backdraft adding a crit in his forward arc, because the defender is also in his rear arc. It isn't game breaking, just interesting.
2 hours ago, SOTL said:Functionally it makes the Fore side of the token cover a slightly larger area of table than the rear.
Yes, that's it. Depending on the dimensions of the attacker base, a large ship has even less space to stay than a small ship
Edited by Flaren48Well, I'm glad someone brought up this question. I'm certain it will come up a lot in the first few days of their official introduction to play.
Despite having read the Reference Card, I hadn't yet mentally logged the part about the defender having the attacker in arc.
Probably worded it that way because of how easy it is to dodge the reinforced section on a huge ship.
I initially thought it was worded involving the closest point for some reason, which in the above situation would be like obstruction: the attacker picks if it is or isnt when there is no defined closest point.
having it based on whether youre in the defender arc or not kinda makes me never want to reinforce my backside lol.
So what's the point of having a center line on the base, then?
Edit: Nevermind, it's not a blue line.
Edited by Darth MeanieIts the arc.
The wookieship has a 180 firing arc. Its not a dividing line ala huge ships
11 hours ago, thespaceinvader said:
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What matters is whether the attacker is in or out of arc. You're in arc, so you are attacking the fore.
It looks like it doesn't matter where the attacker is shooting. It only matters where the attacker is relative to the target and how the Reinforce token is set. When dealing with the Auzituck it's got "firing arcs" that cover 180 degrees of it so if you're directly to the side you'll be "in arc" and subject to reinforcement if it is set forward. If it is set to the rear you need to ask "is the attack NOT inside a firing arc" and the answer is no because it is within an arc.
It seems to me that setting the Reinforcement to forward will usually get you a little more coverage at the sides due to the width of any ship attacking from the side.