I feel like this list would be a load of fun with Imperial Aces but I am not quite sure if it's competitive enough. I know, 3 activation, not many. However, I have beefed up the 3 ships that I do have and if I can keep the formation tight and balanced, I can come out swinging and maneuver with JJ aboard the Avenger. Using JJ to drift into position for a 1-2 punch on a large ship and try to force my opponents early tactics by moving obstacles around.
Has anyone run a similar list? Or is most of the local meta 3-5 activation? It is quite challenging getting an ISD II and an Interdictor to play well with each other points wise...
Maarek's Heroes
Faction: Galactic Empire
Points: 400/400
Commander: Moff Jerjerrod
Assault Objective: Opening Salvo
Defense Objective: Contested Outpost
Navigation Objective: Superior Positions
Gozanti-class Assault Carriers (28 points)
- Suppressor ( 4 points)
- Minister Tua ( 2 points)
- Electronic Countermeasures ( 7 points)
- Comms Net ( 2 points)
= 43 total ship cost
[ flagship ] Imperial II-Class Star Destroyer (120 points)
- Moff Jerjerrod ( 23 points)
- Avenger ( 5 points)
- Gunnery Team ( 7 points)
- Reinforced Blast Doors ( 5 points)
- X17 Turbolasers ( 6 points)
- Leading Shots ( 4 points)
= 170 total ship cost
Interdictor-class Combat Refit (93 points)
- Agent Kallus ( 3 points)
- Engineering Team ( 5 points)
- Leading Shots ( 4 points)
- Grav Shift Reroute ( 2 points)
= 107 total ship cost
1 JumpMaster 5000 ( 12 points)
1 Ciena Ree ( 17 points)
1 "Mauler" Mithel ( 15 points)
1 Zertik Strom ( 15 points)
1 Maarek Steele ( 21 points)