There are about 4 Store Championships in my area coming up over the next month and there are a number of newly released cards have unresolved questions about what is legal.
I thought it might be a good idea to summarize those here as a pre-cursor to (hopefully) getting an updated FAQ. This is not meant for debate of particular issues, but just to summarize all the things we'd like to see answered. I will post a few of the ones I know and feel free to add more. (Maybe FFG will see this and address some in the next FAQ...)
1) If Cikatro Vizago is used to replace a Cloaking Device upgrade on a ship that is cloaked, does the ship remain cloaked until the cloak token is removed from the ship?
2) Can a ship with Pulsed Ray Shield take an Ion token to allow a 1 straight maneuver the next turn - even if it cannot recover any shields? (Ref: Garven Dreis/R5-P9)
3) Can ships other than the one equipped with Jabba the Hutt discard Illicit tokens instead of the Illicit Upgrade cards when instructed to discard?
4) If Jabba the Hutt Crew card is discarded from a ship, can Illicit tokens placed on upgrade cards still be discarded instead of the upgrade cards?
5) Can a squad with Minefield Mapper discard Extra Munitions tokens as well as equipped Bomb Upgrade cards to allow placement of bomb tokens?
6) If you use Minefield Mapper to place Cluster Mines tokens in the play area, are the tokens placed together as a set or can the 3 tokens be placed individually?
7) Does a Focus action create two opportunities for Jake Farrell to use his pilot ability?
8) If Jake Farrell performs a Focus action and Jan Ors Crew assigns an evade token instead of a focus token to his ship, can he still perform a free boost or barrel roll action?
9) Is pre-measuring maneuvers during the planning phase allowed?
10) If Pattern Analyzer is used to resolve the "Check Pilot Stress" step after the "Perform Action Step," when is the maneuver execution considered to be complete?
11) Can the Genius Astromech be used to drop a bomb after executing a white 1 straight maneuver as a result of the ship being ionized?
12) If a ship equipped with Cruise Missiles executes more than one maneuver in the same round (such as via Daredevil), which maneuver's speed is used to determine the number of attack dice for the Cruise Missiles?
13) Is Sabine Wren (crew) a mandatory effect that must be used on the first friendly bomb that detonates each round or is it at the option of the player?
14) If the "Ghost" title is discarded from the VCX-1000, does that ship still retain the additional attack abilities from a docked ship equipped with the Phantom Title?
15) Are game effects that "instruct a player to spend a target lock" and "spending a target lock" considered to have the same meaning for the purposes of using Targeting Sychronizer? Specifically, can a ship spend the target lock token of a friendly ship equipped with Targeting Synchronizer to re-roll attack dice in the "Modify Attack Dice" step of Combat? (Request for clarification of the answer provided on page 22 of FAQ Version 4.3.2)
16) Can Targeting Sychronizer be used for non-combat abilites, such as Lieutenant Colzet's ability?
17) No timing step is specified for Lt Kestal's ability. What timing should it have?
18) If Palpatine is declared on the lightweight frame roll, can you then proceed to change any result in your result pool? (i.e. the die/dice previously rolled).
19) Rebel Nym: If you use his ability on a bomb to prevent detonation, does that prevention persist through the round or only for that opportunity?
20) Scum Nym: "When a friendly ship is defending, if the attacker measures range through a friendly bomb token, the defender may add 1 evade result." Is this a case of only 1 added evade per bomb token or only one total added evade – similar to obstructed attacks?
21) Can Cikatro Vizago be used to switch to a unique upgrade that has been discarded by another ship? (Such as Cloaking Device.)
22) Is Lowhrick's ability considered to be him modifying a friendly ship’s dice, or is it done by the friendly ship? (Ref: Omega Leader)
23) Can a cloaked ship use feedback array?
24) A ship has Deadeye, has target locked a ship other than Biggs and also has a focus token. Assuming the locked ship is at range 1 of Biggs, can the attacking ship attack the target locked ship with a secondary attack that requires a target lock, OR is the attacking ship required to use Deadeye to attack Biggs?
Edited by USCGrad90